Totally lack of begginer-friendly content about Godot 4

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • GDevelop

    :video_game: Open-source, cross-platform game engine designed to be used by everyone.

  • In the immediate term for just pure 2D Video Game Development in the FOSS (free and open source software) world, I'd suggest GDevelop , which uses Code Blocks (build on JavaScript and C++ on the backend). Kenny is a nice collection of assets for both 2D and 3D for any development engine.

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • An example that would be important for a "new" Godot programmer/dev. There is no ```class_name``` equivalent for putting a C# extended classes into the Node selection menu. Not without doing several extra steps with a plug-in. There's a long going request for it. And community plug-ins to deal with it. That's not first-class citizenship. And something that is "funky" enough to really throw a novice that was trying to follow tutorials and guides about expanding the Node options.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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