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I first read about RustPython today and found this discussion that seems very interesting and still pertinent to the topic. Here's my take on it:
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On a seni-related note, I started using ruff (Python linter written in Rust) last week and I'm seriously impressed. It's amazing to use a Python linter with a runtime measured in milliseconds. I think I'll be using it on all my projects going forward instead of flake8/pylint: https://github.com/charliermarsh/ruff
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On the other hand it's what PyO3 enables that should be interesting for everyone in the python community, right now. The integration and build process is fantastic and this will for sure lead to more libraries being supported by native extensions - barely anyone dared to make C extensions, while now in Rust it's more accessible. Indeed learning the language is a significant effort, but C extensions was also about maintaining a complex build system - handling dependencies in C is not a panacea.