How to be able to contribute to languages/compilers?

This page summarizes the projects mentioned and recommended in the original post on /r/ProgrammingLanguages

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  • compiler

    an incomplete toy barebones compiler backend for amd64 x86_64 in Python and an incomplete JIT compiler written in C (by samsquire)

  • AECforWebAssembly

    A port of ArithmeticExpressionCompiler from x86 to WebAssembly, so that the programs written in the language can run in a browser. The compiler has been rewritten from JavaScript into C++.

  • 400 lines of code? Wow! My first compiler had 2'000 lines of code. And my second compiler has 5'500 lines of code.

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  • rust

    Empowering everyone to build reliable and efficient software.

  • A huge part of it is working on a compiler that's written in a language that helps avoid mistakes. Even when I was doing C++ regularly I never even tried diving into Clang, because I "knew" I'd be in a mess of complicated manual stuff that I was sure I'd break somehow. But with Rust, I first did a trivial compiler change https://github.com/rust-lang/rust/pull/42275/files#diff-3675ead66a843fefc1a0ac141fac8adeac7899e87979e79d2b4cd2dddd11c2b2, and that was non-terrible enough that I tried a slightly bigger change https://github.com/rust-lang/rust/pull/46264/files#diff-265ef672b5d778c5debaca696bc903a604165df54c44ea4bff07a2369b92e90d, and while I'm far from an expert on the compiler, now I can just go add stuff https://github.com/rust-lang/rust/pull/96376 and it's no big deal.

  • PicoBlaze_Simulator_in_JS

    Simulator (more accurately: an assembler and an emulator) for Xilinx PicoBlaze, runnable in a browser.

  • My first assembler+simulator is 3'000 lines of code.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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