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Last night, the astute amongst you may have noticed in last night's update if you were rifling through SteamDB's GameTracking diff that it appears Valve made some tweaks to its compiler toolchain for the Linux builds of both the game's client and server. While no major issues came out of this change's implementation and it'd be a bore for the majority of ordinary users, operators of community servers running on Linux shouldn't rush to snore as some incompatibilities did manage to get a few operators, mainly related to libstdc++.
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InfluxDB
Purpose built for real-time analytics at any scale. InfluxDB Platform is powered by columnar analytics, optimized for cost-efficient storage, and built with open data standards.
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docker-csgo
Counter-Strike: Global Offensive (CS:GO) Dedicated Server with automated/manual updating and optional SourceMod and PugSetup/PracticeMode integrations
Normally you need to know what environmental variables to use for steam key or specifying the game mode, or where to mount a cfg file. I've tried with this image, but can't seem to get it to work: https://github.com/timche/docker-csgo