Additional details for Linux community server operators about compiler toolchain updates seen with the 2/2/23 (2/3/23 UTC, 1.38.5.2) update plus additional updates in the future - Steam Runtime v3 "sniper" being implemented, Docker containers recommended

This page summarizes the projects mentioned and recommended in the original post on /r/GlobalOffensive

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  • GameTracking-CS2

    📥 Game Tracker: Counter-Strike 2

  • Last night, the astute amongst you may have noticed in last night's update if you were rifling through SteamDB's GameTracking diff that it appears Valve made some tweaks to its compiler toolchain for the Linux builds of both the game's client and server. While no major issues came out of this change's implementation and it'd be a bore for the majority of ordinary users, operators of community servers running on Linux shouldn't rush to snore as some incompatibilities did manage to get a few operators, mainly related to libstdc++.

  • docker-csgo

    Counter-Strike: Global Offensive (CS:GO) Dedicated Server with automated/manual updating and optional SourceMod and PugSetup/PracticeMode integrations

  • Normally you need to know what environmental variables to use for steam key or specifying the game mode, or where to mount a cfg file. I've tried with this image, but can't seem to get it to work: https://github.com/timche/docker-csgo

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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