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You could use Godot (https://godotengine.org). You can use some languages with it. The “official” is GDScript and you’ll probably comfortable with it as it’s similar to python. Also supports c# that you’d probably use with unity.
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I reimplemented an old 80’s game called Taipan! in Swift/SwiftUI, and you can download the source code and play around with how I structured things. For many games, you don’t necessarily need an engine like Unity, because those have learning curves of their own.
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InfluxDB
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.