Tech stack for a turn-based roguelike in Rust

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • arewegameyet

    The repository for https://arewegameyet.rs

  • Are we game yet lists the libraries available in the ecosystem, you should find plenty of options there (if you’re not familiar with it already).

  • learn-wgpu

    Guide for using gfx-rs's wgpu library.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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