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If you do rewind a long way back in either this repo or in my Relativity repo then you will see what my old C++ valence-friendly tensor classes looked like: Tensor::Tensor, Tensor::Upper<3>>> … just how long the type names got was a big reason I decided to do away with the valence template stuff. (Disclaimer this is my older NR repo where I didn't get far. Latest stuff is all here and here, with results here, with notes here )
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hydro-cl-lua
yet *another* hydrodynamics/hyperbolic conservation law solver, this one in LuaJIT using OpenCL/OpenGL
If you do rewind a long way back in either this repo or in my Relativity repo then you will see what my old C++ valence-friendly tensor classes looked like: Tensor::Tensor, Tensor::Upper<3>>> … just how long the type names got was a big reason I decided to do away with the valence template stuff. (Disclaimer this is my older NR repo where I didn't get far. Latest stuff is all here and here, with results here, with notes here )
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InfluxDB
Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.
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If you do rewind a long way back in either this repo or in my Relativity repo then you will see what my old C++ valence-friendly tensor classes looked like: Tensor::Tensor, Tensor::Upper<3>>> … just how long the type names got was a big reason I decided to do away with the valence template stuff. (Disclaimer this is my older NR repo where I didn't get far. Latest stuff is all here and here, with results here, with notes here )
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HydrodynamicsGPU
Schemes of Roe, HLL, HLLC, Burgers; Equations of 1D, 2D, 3D; Euler, SRHD, Maxwell, Bona-Masso ADM; Implemented in OpenCL
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