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cgl
CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.
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GitHub : https://github.com/Jaysmito101/cgl Release Page : https://github.com/Jaysmito101/cgl/releases/tag/v0.5 Changelog: Cross Hatching Post Process (Beta) WAV file loader Implemented GJK collision detection Implemented EPA (Expanding Polytope Algorithm) Added Plotting Widgets(Bar Graph, Graph, Pie Chart, etc) (Beta) Added support for bones in mesh API Added Advanced Noise API (Improved Perlin, OpenSimplex2, Value, Worley) (FBm, Rigid, PingPong, Billow) Audio API (High Level Wrapper for OpenAL) Added support for Uniform Buffer Object Added Plane Mesh Generator Improved Mesh CPU API for modifying meshes Fixed GetTime precision issue Added a lots and lots of examples .... For full list of features check out GitHub page
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