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I am currently working on a collection of custom made generic data structures for Golang. With Go Structures, you can easily implement various data structures such as trees, lists, heaps, queues, stacks, and many more in your Golang projects.
What is the goal of this project? A learning exercise? There are many fairly matured solutions already available like https://github.com/emirpasic/gods. It also does not look implemented effectively. For example Stack uses for its push/pop operations costly List methods.
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