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I was working on emulating apps directly [1] by translating API calls from iOS to Windows APIs using WinObjC [2]. Unfortunately, WinObjC got abandoned and didn't even contain as many APIs as I thought, so the result cannot emulate complex apps. But it was fun.
I was working on emulating apps directly [1] by translating API calls from iOS to Windows APIs using WinObjC [2]. Unfortunately, WinObjC got abandoned and didn't even contain as many APIs as I thought, so the result cannot emulate complex apps. But it was fun.
Darling [1] also wants to support iOS API translation
I abandoned it when macs with Apple Silicon were announced, only some simple apps could run (GeekBench would crash through the Lua test iirc)
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