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Luckily another dev has teamed up with Moonlight devs to make "Sunshine" which is an open-source GameStream host that works on Windows, MacOS, Linux (even in a docker) and supports not only NVidia (using NVenc and NVFBCapture, so it can capture games regardless of their source), but also AMD and Intel (QuickSynch) hardware encoding (SteamLink does too, but they have issues with games with launchers and games from outside their store sometimes). It can even fall back to software/CPU encoding, but you would take a significant hit doing that. It can also support multiple clients on one host (for, say, remote 'local' Co-Op). It uses a WebGUI for the pairing codes and such.
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InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
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For anyone that wants to still use/run Moonlight after this is shut off, there is an open source gamestream server called sunshine that should realistically still work. I used this previously with an AMD 5700XT, and never had any issues with it, and it performs significantly better then the Steam Link app did.
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