Our great sponsors
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Luckily another dev has teamed up with Moonlight devs to make "Sunshine" which is an open-source GameStream host that works on Windows, MacOS, Linux (even in a docker) and supports not only NVidia (using NVenc and NVFBCapture, so it can capture games regardless of their source), but also AMD and Intel (QuickSynch) hardware encoding (SteamLink does too, but they have issues with games with launchers and games from outside their store sometimes). It can even fall back to software/CPU encoding, but you would take a significant hit doing that. It can also support multiple clients on one host (for, say, remote 'local' Co-Op). It uses a WebGUI for the pairing codes and such.
For anyone that wants to still use/run Moonlight after this is shut off, there is an open source gamestream server called sunshine that should realistically still work. I used this previously with an AMD 5700XT, and never had any issues with it, and it performs significantly better then the Steam Link app did.