I made an OpenGL-like renderer to learn Rust. Had an amazing developing experience!

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  • tinyrenderer

    A brief computer graphics / rendering course

    Not so long ago I discovered Build your own X, which provides you with several project ideas. Since I did a Computer Graphics-related Master's, I decided to try and implement tinyrenderer, a walkthrough for building a didactic OpenGL-like 3D renderer. The original code is written in C++, and the professor states that to fully understand how the entire process works, it is best to just follow the wiki and try to ignore the code, and what better way to prevent oneself from getting biased by the code than by implementing it in another language?

  • tinyrenderer_rs

    tinyrenderer implementation using Rust

    Here is the repo in question: https://github.com/ema2159/tinyrenderer_rs. If you want to give it some love or provide me with any kind of feedback, that is very much appreciated. Also, if you want to connect with me or anything, please feel free to do so!

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • remacs

    Rust :heart: Emacs

    Well...

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