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angelcode-fnt-generator
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Generating a .fnt file via the Angelcore FNT generator but importing it into the editor results in a broken font that produces random white symbols with numbers in them. From what I can tell, everything is set up 100% correctly.
Documentation for using fonts in Godot 4.0 is being worked on. Until it's merged, you can read it here: https://github.com/Calinou/godot-docs/blob/update-using-fonts-4.0/tutorials/ui/gui_using_fonts.rst
Documentation for using fonts in Godot 4.0 is being worked on. Until it's merged, you can read it here: https://github.com/Calinou/godot-docs/blob/update-using-fonts-4.0/tutorials/ui/gui_using_fonts.rst
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