Scientific animation tips

This page summarizes the projects mentioned and recommended in the original post on /r/math

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  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

  • If you really want to do custom stuff I recommend OpenGL since you’ll have an extremely high degree of control and really good performance. Tutorials generally start with 3D, but it’s amazing for 2D stuff (I use it for 2D simulations all the time). Specifically I recommend https://learnopengl.com

  • three.js

    JavaScript 3D Library.

  • If you're interested in interactivity/sharing things on the web, then Javascript/Typescript are your only options. THREE.js is fantastic here, and react-three-fiber makes it even easier to use.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

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  • liqvid

    Library for interactive videos in React

  • If you'll excuse the self-promotion, my library Liqvid can be used in conjunction with these to create full-length videos that your viewers can interact with in real-time. For instance, I taught a full vector calculus course using it.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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