Our great sponsors
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godot-gamelevels-blueprint
Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias or non-linear games.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Related posts
- Three years of development, and I'm just finishing the prologue of my metroidvania...
- Working hard to have demo ready by end of Feb/Mar demo :D
- A chain whip, alchemy, a metroidvania with a stronger emphasis on the "vania" part. See you at Steam Next Fest on June/19 with a demo for Toziuha Night: Order of the Alchemists (the demo will be on playstore too)
- Godot Proposal : add colors in the script and shader editors ?
- Proyecto: Deformable Meshes para Godot 4.0