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I'm developing a Flutter based real-time networking game prototype for my university as well, and at least to me it has been a breeze. Flutter's "asset store" (pub.dev) has multiple networking packages. For real time networking game I'm using websocket, but I think for your case (a gard game) http would be sufficent. And it's very easy to develope with Flutter's http package (check it out here).
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I'm developing a Flutter based real-time networking game prototype for my university as well, and at least to me it has been a breeze. Flutter's "asset store" (pub.dev) has multiple networking packages. For real time networking game I'm using websocket, but I think for your case (a gard game) http would be sufficent. And it's very easy to develope with Flutter's http package (check it out here).
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Appwrite
Appwrite - The Open Source Firebase alternative introduces iOS support. Appwrite is an open source backend server that helps you build native iOS applications much faster with realtime APIs for authentication, databases, files storage, cloud functions and much more!