Why you should or shouldn't use Flutter for your next app-like mobile game

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • http

    A composable API for making HTTP requests in Dart. (by dart-lang)

    I'm developing a Flutter based real-time networking game prototype for my university as well, and at least to me it has been a breeze. Flutter's "asset store" (pub.dev) has multiple networking packages. For real time networking game I'm using websocket, but I think for your case (a gard game) http would be sufficent. And it's very easy to develope with Flutter's http package (check it out here).

  • pub-dev

    The pub.dev website

    I'm developing a Flutter based real-time networking game prototype for my university as well, and at least to me it has been a breeze. Flutter's "asset store" (pub.dev) has multiple networking packages. For real time networking game I'm using websocket, but I think for your case (a gard game) http would be sufficent. And it's very easy to develope with Flutter's http package (check it out here).

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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