Top 23 Rust Game Projects
A work-in-progress, open-source, multi-player city simulation game.Project mention: How to run the latest releases in windows | reddit.com/r/Citybound | 2021-01-08
You can manually delete the game's save files. Looks like it defaults to ./city relative to the game's working directory. The specific path depends on how you ran the game.
A traffic simulation game exploring how small changes to roads affect cyclists, transit users, pedestrians, and drivers.Project mention: City planner doesn't know what C:S is and writes a whole book about how to get bikes on the road and off the sidewalks and I thought it was pretty funny | reddit.com/r/CitiesSkylines | 2021-10-15
The website is here - you can play online clicking on "your web browser" link in there (it currently links to http://play.abstreet.org/0.2.62/abstreet.html but there's a new version every week and the url changes)
Run Linux Software Faster and Safer than Linux with Unikernels.
Rust library to create a Good Game EasilyProject mention: good-web-game (ggez in browsers) v0.6 | reddit.com/r/rust_gamedev | 2021-09-14
Chances seem pretty good at this point. Can be tracked here: https://github.com/ggez/ggez/issues/962
A Doom Renderer written in Rust.Project mention: Why This Rare Bug in Doom (1993) Turns Everything into Unkillable Ghosts | reddit.com/r/programming | 2021-05-31
maybe someone did rewrite it in rust ;)
[Mirror] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube WorldProject mention: What are you using Rust for? | reddit.com/r/rust | 2021-10-01
A lot of data-oriented patterns that are either difficult to do correctly in unsafe languages or come with unnecessary performance issues in managed language fit very well on top of Rust. Rust has performance, ergonomics, and portability on its side. It's a great combo, and we're making full use of it: https://www.veloren.net/
😠⚔️😈 A minimalistic 2D turn-based tactical game in RustProject mention: What's everyone working on this week (41/2021)? | reddit.com/r/rust | 2021-10-11
Trying to get back to the development of my turn-based game Zemeroth: going to finish the first iteration of settings screen for configuring widgets' size and screen offset, and get back to writing devlogs for the v0.7 release.
An opinionated 2D game engine for Rust
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Turn based tactical RPG with several campaigns, written in RustProject mention: Looking for a Rust Developer (or 2) to collaborate on a Roguelike game | reddit.com/r/rust_gamedev | 2021-09-21
Have you gone headhunting for devs who already used Rust for Top Down RPGs?
Run any Windows program through ProtonProject mention: Is there "Proton" for nonsteam games? | reddit.com/r/linux_gaming | 2021-10-06
Rusty Vangers cloneProject mention: Is WGSL a good choice? | reddit.com/r/rust_gamedev | 2021-09-25
P.S. I'm fully using WGSL in vange-rs and baryon
Fish Fight is a tactical 2D shooter. Made with Rust-lang and Macroquad 🦀🌶Project mention: Testers needed: Online p2p multiplayer in Fish Fight | reddit.com/r/rust_gamedev | 2021-09-20
Run the latest version of our game (cargo run) and follow this simple guide: https://github.com/fishfight/FishFight/blob/main/docs/multiplayer.md
An implementation of Sokoban in Rust
A Rust reimplementation of Blobby Volley 2.Project mention: Hey Rustaceans! Got an easy question? Ask here (34/2021)! | reddit.com/r/rust | 2021-08-23
Can someone help me with CI for Rust please. I have an old project that use Circle CI to build a desktop and wasm game. A good soul made some PR a few days ago which made the CI failed because Github changed the authorization scheme. I updated that and expected the CI to work again but now for some reason the web build now try to use a more recent version of rustc-demangle which failed to build on the nightly I use in the CI (2019-12-20). The weird thing is that the version pinned in the Cargo.lock specify the 0.1.16 version while the web build try to use the version 0.1.21. Any idea why this is happening?
A sand simulation gameProject mention: The Similarities between an ECS and a rendergraph | reddit.com/r/gamedev | 2021-07-21
I've considered implementing Sandbox using wgpu compute sharers (all the rendering is already done with wgpu). The reason I didn't is because I couldn't figure out how to make particles update in parallel - how to handle conflicts between two particles wanting to move into the same position, updating a particle that's supposed to be destroyed, etc. I'd love to get this working however. My last attempt was a the "multithread" branch where I tried to use rayon as a means of prototyping the game using parallel update logic.
A highly customizable snake clone made in Rust with the Bevy engine, named after the Japanese word for snake, 蛇.Project mention: I've released my first game in Rust! Hebi, a highly customizable snake clone made with Bevy 🐍 | reddit.com/r/bevy | 2021-09-02
Engine / framework for creating highly customizable and user modable action RPG'sProject mention: Rust RPG Toolkit | reddit.com/r/rust_gamedev | 2021-08-27
I have released the engine I use for my game as a library, under MIT license, for anyone who might be interested.
Football simulation engine (like Football Manager) written in pure RustProject mention: What's everyone working on this week (32/2021)? | reddit.com/r/rust | 2021-08-09
Still working on basic implementation of Football Manager with Web interface https://github.com/ZOXEXIVO/football-simulator
A roguelike game where you play a micro organism inside a larger organism!Project mention: Sharing Saturday #362 | reddit.com/r/roguelikedev | 2021-05-14
Innit - Roguelike inside of a living body - alpha v0.0.4 - GitHub
A game made for the Rusty Jam https://itch.io/jam/rusty-jamProject mention: The Rusty Jam results are here! | reddit.com/r/rust_gamedev | 2021-09-05
Thanks! I can find the one for murder user dungeon https://github.com/TheRealTeamFReSh/MurderUserDungeon
Play nonograms/picross in your terminalProject mention: What's your favourite under-rated Rust crate and why? | reddit.com/r/rust | 2021-06-07
Two crates: - parse-size is criminally underrated. It allows you to parse input like "100 MB", "50 kb", "25b" into an integer of bytes. It parses input so intuitively and it works exactly the way I expected. I use it in https://github.com/r00ster91/splitter. - line_drawing is in my opinion the best line algorithm library there is. Extremely clean and nice to use. Exactly what I need for my project https://github.com/r00ster91/yayagram.
A solitaire collection and solitaire construction kit for terminalProject mention: Ask HN: Which are the best go repositories to read to learn the language? | news.ycombinator.com | 2021-01-17
I second that. Stdlib is great to get a feel how the language works. Some small programs are always the best, if they are written by a good programmer. A cli game i study right now but in Rust. A small program with a lot of logic, but without all the graphics distractions.
A snake-inspired game made in Rust using the Bevy game engine.Project mention: Rusty Jam Submission: A Day at the Movies | reddit.com/r/rust_gamedev | 2021-08-31
Check out my other game, Not Snake, if you haven't. it's also made in Rust with Bevy and is a bit more polished and has a similar sense of humor, I think 🤔
Top-down vehicle shooter game in Rust/WASMProject mention: RecWars - a WIP open source 2D tank shooter in Macroquad playable both natively and in the browser | reddit.com/r/rust_gamedev | 2021-07-30
What are some of the best open-source Game projects in Rust? This list will help you:
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