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Stars | Project | Description |
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- | 392 | XNTSV program for detailed viewing of system structures for Windows. | |
- | 35 | Start here. Includes all other OSVVM libraries as submodules: Utility, Common, Verification Component, and Script. | |
- | 6 | Video Backend Markup Language | |
- | 2 | ||
- | 2 | ||
- | 1 | documentation for omega projects | |
- | 1 | Remote Video Screen | |
- | 0 | ||
- | 0 | ||
- | 0 | MotionBox video backends |
Popular QMake Topics
Latest Mentions
Latest mentioned QMake repos
Stars | Project |
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35 | OsvvmLibraries |
1 | documentation |
2 | Unreal_2D_NBodySim |
1 | tevolution-dev |
0 | backend |
6 | VBML |
2 | unreal-algorand |
392 | xntsv |
0 | mixed_case |
0 | qml_location |
Latest Discoveries
Latest discovered QMake repos
Stars | Project |
---|---|
1 | documentation |
2 | Unreal_2D_NBodySim |
1 | tevolution-dev |
6 | VBML |
0 | backend |
2 | unreal-algorand |
35 | OsvvmLibraries |
392 | xntsv |
0 | mixed_case |
0 | qml_location |
Recently updated posts
- Android phone screen mirror to steamdeck
- I am totally new to UE, but was given a chance to do a test task - 2D NBody simulatiion in C++. Here is the result, it was accepted with minor problems (mainly naming and not using UPROPERTY() where needed). However, I did not get the job. Can you give the code some criticism (link in the comments)?
- 2D N-Body problem with Unreal Engine. 2500 bodies at 60 FPS with naive O(N^2) implementation.
- Here is the new 🐵 for iOS: a streamlined Internet / Youtube player based on OpenSource technologies. Now with background audio and tevolution support: a remote video screen that turns your mac into a modern television.
- Gradian posted demo with voice, just some other perspective (not an endorsement), imho they are younger and need to learn the business etiquette part