Top 23 C++ OpenGL Projects
A brief computer graphics / rendering courseProject mention: What’s everyone working on this week (8/2021)? | reddit.com/r/rust | 2021-02-21
Working on a clone of https://github.com/ssloy/tinyrenderer/wiki in rust. I sorta got a templated linear algebra library working (in house, not imported) but it did not play nice with triangle filling so I'm scrapping it to take a different approach.
An open source re-implementation of RollerCoaster Tycoon 2 🎢Project mention: Last months in OpenRCT2 #5 (February 2021) | reddit.com/r/rct | 2021-02-23
My pick is this one: https://github.com/OpenRCT2/OpenRCT2/pull/12888
Get performance insights in less than 4 minutes. Scout APM uses tracing logic that ties bottlenecks to source code so you know the exact line of code causing performance issues and can get back to building a great product faster.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.Project mention: Some questions about graphics in a 2D isometric game (engine) | reddit.com/r/gamedev | 2021-01-18
Maybe bgfx is what you're looking for? They have an SDL section in the docs.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.Project mention: AudioStellar 1.0.0beta is out ! | reddit.com/r/linuxaudio | 2021-02-19
Is it this one? https://github.com/openframeworks/openFrameworks
Simple and Fast Multimedia LibraryProject mention: Is a project based learning method a good way of getting comfortable with C++ ? If so, what kind of projects can I work on ? | reddit.com/r/cpp_questions | 2021-02-18
To move beyond text based programming to creating graphical applications, such as games, I would suggest that you learn to how to write a C++ application using the simple and fast multimedia library (SFML). You can learn this library pretty easily and this will help you get used to reading documentation (APIs), frameworks, and incorporating libraries other than the C++ standard template library.
OpenGL Mathematics (GLM)Project mention: Nyx: 3rd party libraries | dev.to | 2021-01-13
Free open-source non-linear video editorProject mention: Update? | reddit.com/r/olive | 2021-02-23
Open3D: A Modern Library for 3D Data ProcessingProject mention: Got the RealSense L515, very fast, usb 3.1 is great, but how to scan an object on a turntable?? | reddit.com/r/3DScanning | 2021-02-01
Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGLProject mention: Maps Offline? | reddit.com/r/gnome | 2021-02-15
But vector tiles is indeed the way to go, but it's also much more complicated. Everyone that has worked on Maps so far has done it either as a SoC / Outreachy student or on weekends and evenings. Look at https://github.com/mapbox/mapbox-gl-native if you want to get a feel for the complexity of a client side implementation of rendering vector tiles.
OpenSCAD - The Programmers Solid 3D CAD ModellerProject mention: Customizer down | reddit.com/r/3Dprinting | 2021-02-21
Lightweight and modular C++11 graphics middleware for games and data visualizationProject mention: Best Vulkan wrapper / low-level graphics library? | reddit.com/r/GraphicsProgramming | 2021-02-09
(Sorry for a self-promo, hope that's fine.) If you don't mind being an early adopter and use something that's still undergoing heavy development and is not complete yet, I'm building a low-level Vulkan wrapper in Magnum. If you aren't familiar with Magnum yet, it's a C++11 library that has (among other things) a thin OpenGL/GLES/WebGL wrapper that removes the platform-specific extension hell and most of the boilerplate while still allowing you to work with the raw APIs if you need ... and the same is now being done for Vulkan.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Lightweight, cross-platform & full-featured shader IDEProject mention: Best way to learn compute shaders | reddit.com/r/GraphicsProgramming | 2021-02-21
You can also do some basic stuff with SHADERed and look at their examples, which may help.
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBbProject mention: setcap not working with Proton | reddit.com/r/SteamPlay | 2021-02-21
First, you need to disable the runtime completely as described here.
scene-oriented, flexible 3D engine
A powerful free cross-platform RTS game engine (by spring)
OpenSceneGraph git repositoryProject mention: Trying to Install OpenSceneGraph-3.6.5 featuring an interesting labyrinth of an error message | reddit.com/r/linuxquestions | 2021-01-22
I assume you followed [this guide?](https://github.com/openscenegraph/OpenSceneGraph/#section-1-how-to-build-openscenegraph
Tools for tracing OpenGL, Direct3D, and other graphics APIsProject mention: Godot crashes whenever I make an OpenGL 3.0 project | reddit.com/r/godot | 2021-02-17
I get that it's hard to debug without direct access, but isn't there some dump or log that they could generate and provide? Maybe something like using apitrace?
A generic post-processing injector for games and video software.Project mention: If you aren't playing with ReShade, you're missing out! | reddit.com/r/cyberpunkgame | 2021-02-23
Reshade is over at reshade.me if you're interested. I could post my specific settings if anyone wants them, but its basically just fakeHDR, vibrancy, a slightly blue tint, and sharpening.
A modern cross-platform low-level graphics library and rendering frameworkProject mention: List of open source libraries Minecraft uses | news.ycombinator.com | 2021-01-04
A retro multiplayer shooter
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.Project mention: Question about Anomaly mod. | reddit.com/r/stalker | 2021-02-10
What are some of the best open-source OpenGL projects in C++? This list will help you:
|16||Spring RTS game engine||2,074|