C multiplayer-game-engine Projects
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Project mention: Switch 2 will be backwards compatible with Switch, Nintendo confirms | news.ycombinator.com | 2024-11-06
I'm certainly not blaming game makers in general because of the situation of Apple dropping 32bit Intel support, but I think Valve is a different story:
- They've been very diligent in the past about keeping their games up to date.
- Valve owning Steam means their flagship games are a strong signal about macOS support on Steam
- If they really wanted, they could; they certainly have the resources to do so should they want to+; which means, they don't want to, which is a signal in the other direction: they stopped caring about macOS
+ HL1 has a FOSS engine that apparently supports it, and more: https://github.com/FWGS/xash3d-fwgs/blob/master/Documentatio...
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Nutrient
Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers. Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
C multiplayer-game-engine discussion
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1 | xash3d-fwgs | 1,742 |