Top 3 C# design-pattern Projects
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and UnityProject mention: High performance ECS framework for C# without Unity? | reddit.com/r/gamedev | 2021-09-05
Github documentation for entitias looks like it is still good https://github.com/sschmid/Entitas-CSharp/wiki
A curated list of awesome articles and resources to learn and practice about software architecture, patterns, and principles.Project mention: GitHub - mehdihadeli/awesome-software-architecture: A curated list of useful resources about software architecture and design principles. | reddit.com/r/programming | 2021-08-21
It hosted on a GitHub page that is available here https://mehdihadeli.github.io/awesome-software-architecture
Run Linux Software Faster and Safer than Linux with Unikernels.
A pattern for creating highly compact and light-weight general purpose finite state machines. (by DidacticSpectre)Project mention: Multiplayer card game : how to wait ? | reddit.com/r/Unity3D | 2021-05-19
However, you are going to want to implement a state machine, which I have the perfect solution for you.
What are some of the best open-source design-pattern projects in C#? This list will help you:
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