yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics (by xelatihy)
muon
A subatomic path tracer. (by voithos)
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
yocto-gl
Posts with mentions or reviews of yocto-gl.
We have used some of these posts to build our list of alternatives
and similar projects.
muon
Posts with mentions or reviews of muon.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-29.
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Got a nice render out of my hobby path tracer :)
Code can be found here! https://github.com/voithos/muon
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Just finished (for now) my first ever ray tracing project!
From a casual glance, I think our path tracers have similar code structure (mine's here: https://github.com/voithos/muon). I've been meaning to integrate a denoiser in mine as well, but maybe I should just call out to an external process too...
What are some alternatives?
When comparing yocto-gl and muon you can also consider the following projects:
tinygltf - Header only C++11 tiny glTF 2.0 library
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.
F3D - Fast and minimalist 3D viewer.
oidn - IntelĀ® Open Image Denoise library
tinyraytracer - A brief computer graphics / rendering course
rustracer - A toy raytracer written in Rust based on PBRT
Imath - Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
manta-ray - An open source physically based renderer.