yocto-gl VS ray-tracer

Compare yocto-gl vs ray-tracer and see what are their differences.

ray-tracer

A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer] (by amanshenoy)
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yocto-gl ray-tracer
1 4
2,766 25
- -
0.6 6.7
about 2 months ago over 2 years ago
C++ C++
- zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

yocto-gl

Posts with mentions or reviews of yocto-gl. We have used some of these posts to build our list of alternatives and similar projects.

ray-tracer

Posts with mentions or reviews of ray-tracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-27.

What are some alternatives?

When comparing yocto-gl and ray-tracer you can also consider the following projects:

tinygltf - Header only C++11 tiny glTF 2.0 library

F3D - Fast and minimalist 3D viewer.

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

muon - A subatomic path tracer.

tinyraytracer - A brief computer graphics / rendering course

ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization

Imath - Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics

RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.

rpt - A physically-based path tracer