yocto-gl VS Imath

Compare yocto-gl vs Imath and see what are their differences.

Imath

Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics (by AcademySoftwareFoundation)
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yocto-gl Imath
1 1
2,754 337
- 3.9%
0.6 7.8
about 1 month ago 9 days ago
C++ C++
- BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

yocto-gl

Posts with mentions or reviews of yocto-gl. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning yocto-gl yet.
Tracking mentions began in Dec 2020.

Imath

Posts with mentions or reviews of Imath. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-30.

What are some alternatives?

When comparing yocto-gl and Imath you can also consider the following projects:

tinygltf - Header only C++11 tiny glTF 2.0 library

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

tinyraytracer - A brief computer graphics / rendering course

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.

F3D - Fast and minimalist 3D viewer.

muon - A subatomic path tracer.

manta-ray - An open source physically based renderer.

OpenEXR - The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

foolrenderer - A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.

tinyrenderer - A brief computer graphics / rendering course

ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization