yampa-gloss VS haskanoid

Compare yampa-gloss vs haskanoid and see what are their differences.

yampa-gloss

A gloss backend for yampa (by ivanperez-keera)

haskanoid

A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support. (by ivanperez-keera)
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yampa-gloss haskanoid
2 3
10 270
- -
5.3 8.0
about 1 year ago about 1 year ago
Haskell Haskell
MIT License LicenseRef-OtherLicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

yampa-gloss

Posts with mentions or reviews of yampa-gloss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

haskanoid

Posts with mentions or reviews of haskanoid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

What are some alternatives?

When comparing yampa-gloss and haskanoid you can also consider the following projects:

yampa-canvas - Blank Canvas backend for Yampa

aeson-tiled - Aeson instances for Tiled map editor types

yampa-sdl2 - Yampa and SDL2 made easy

breakout - Breakout

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems

affection

SpaceInvaders - A Haskell game written in Yampa

dominion - A Dominion simulator in Haskell

simple-affine-space - A simple implementation of affine spaces and vector spaces

dice - Simplistic D&D style dice-rolling system.

Monadius - 2-D arcade scroller

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at