yampa2048 VS breakout

Compare yampa2048 vs breakout and see what are their differences.

yampa2048

2048 game clone using Yampa FRP library (by ksaveljev)
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yampa2048 breakout
- -
35 1
- -
0.0 0.0
about 9 years ago over 14 years ago
Haskell Haskell
MIT License LicenseRef-GPL
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

yampa2048

Posts with mentions or reviews of yampa2048. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning yampa2048 yet.
Tracking mentions began in Dec 2020.

breakout

Posts with mentions or reviews of breakout. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning breakout yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing yampa2048 and breakout you can also consider the following projects:

postgresql-simple-url - Heroku helpers for pulmurice server

SFML - Low level Haskell bindings for SFML 2.x

reflex-sdl2 - A minimal host for sdl2 based reflex apps.

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

tateti-tateti - Meta tic-tac-toe ncurses game.

h2048 - An Implementation of Game 2048

aeson-tiled - Aeson instances for Tiled map editor types

freekick2 - A simple soccer game

dominion - A Dominion simulator in Haskell

Nomyx - The Nomyx game

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

starrover2 - a space simulation game