xUnit
Shouldly
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xUnit | Shouldly | |
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26 | 4 | |
3,639 | 1,825 | |
1.4% | 1.4% | |
8.4 | 4.2 | |
8 days ago | 8 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xUnit
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NUnit vs XUnit for .net6+ microservices
Attachments: At this time you still cannot attach files to test runs, although the functionality finally is coming in V3!
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Creating Your Own Custom Attributes in C# and Retrieving Their Values
I was trying to think of an example of where C# attributes might be used in every day life and then it dawned on me: unit testing! If you have ever used a unit test framework such as MSTest, NUnit or xUnit, you will have used attributes in C# to define the classes and methods that you would like the test framework to execute. This is just one example of how you can use attributes to assign metadata to elements of your code.
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Generating Code Coverage Metrics for .NET Framework Applications
Because I struggled with the initial tests written using MSTest, I converted all the tests to xUnit – some of this was out of sheer comfort with xUnit over MSTest, but also because its OSS product under the .NET Foundation – and I like supporting those.
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GoDotTest: C# Testing for Godot with debugging in VSCode and command-line support
I didn't want to create "yet another test runner," but I couldn't get any of the existing ones to do everything I needed. It's fairly well known that you can't run or debug xunit tests in a Godot game unless you're using Rider, and since I'm a die-hard VSCode user, I didn't want to make the switch. XUnit also runs tests in parallel by default, which isn't usually what I want in a game-like environment, so it just felt like a poor fit overall.
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Reduce your tests cognitive complexity with AutoFixture
The setup here is really minimal, just create a new test project. I'll be using xUnit but NUnit should be fine too.
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Implementing a Clean Architecture in ASP.NET Core 6
xUnit
- Getting Started with Unit Testing in Visual Studio 2022 - nUnit
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How to run async method inside a class method
If you're using xUnit for your tests, you can implement the IAsyncLifetime interface it helpfully provides for you.
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Clean Architecture Solution Template
The projects are all .NET 6 applications with nullable references types and implicit usings enabled. The unit testing projects use Xunit out of the box. There are also support files such as .gitignore, .editorconfig, etc.
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Writing tests for CLI tool
The testing framework that I chose is XUnit. The first reason is that it is trendy compared to another test framework such as NUnits. I created test methods stub from the existing code by Create Unit Tests command. To use it with Xunit, I have to implement the XUnit.net.TestGenerator extension to my project.
Shouldly
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NUnit vs XUnit for .net6+ microservices
On a side note, something I would highly recommend NOT doing is using the built in assertion types for any of the test adapters. Without a doubt the hardest part of switching unit test frameworks is having to fix all your assertions which is why we use 3rd party assertions. The built-in assertions also tend to not be very feature rich and don't have the most helpful messages. We personally use FluentAssertions, but there are other options such as Shoudly or Should. I highly recommend picking one of them over the built in assertions. You will thank yourself later :)
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I need a C# crash course for experienced developers
Shouldly - More "fluent" way of writing assertions that I tend to like more personally. Example:
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What's your go-to unit testing tool?
I use NUnit and Shoudly.
What are some alternatives?
Fluent Assertions - A very extensive set of extension methods that allow you to more naturally specify the expected outcome of a TDD or BDD-style unit tests. Targets .NET Framework 4.7, as well as .NET Core 2.1, .NET Core 3.0, .NET 6, .NET Standard 2.0 and 2.1. Supports the unit test frameworks MSTest2, NUnit3, XUnit2, MSpec, and NSpec3.
NUnit - NUnit 3 Framework
Moq - Repo for managing Moq 4.x
MSTest - MSTest framework and adapter
should - Should Assertion Library
NSubstitute - A friendly substitute for .NET mocking libraries.
Expecto - A smooth testing lib for F#. APIs made for humans! Strong testing methodologies for everyone!
Machine.Specifications - Machine.Specifications is a Context/Specification framework for .NET that removes language noise and simplifies tests.
Fixie - Ergonomic Testing for .NET