xrbevy VS raylib-rs

Compare xrbevy vs raylib-rs and see what are their differences.

xrbevy

Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions (by blaind)
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xrbevy raylib-rs
1 3
62 671
- -
0.0 4.3
5 months ago 13 days ago
Rust Rust
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

xrbevy

Posts with mentions or reviews of xrbevy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-19.

raylib-rs

Posts with mentions or reviews of raylib-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-19.

What are some alternatives?

When comparing xrbevy and raylib-rs you can also consider the following projects:

hotham - Hotham is a tool for creating incredible standalone VR games.

bevy - A refreshingly simple data-driven game engine built in Rust

Kataster - A single screen space shooter developed in Rust with 'bevy' and 'bevy_xbpd'

shipyard - Entity Component System focused on usability and flexibility.

raylib-freebasic - FreeBasic bindings for raylib

ritual - Use C++ libraries from Rust

raylib - A simple and easy-to-use library to enjoy videogames programming

emergent - Toolset for producing emergent gameplay for games written in Rust

Tetra - 🎮 A simple 2D game framework written in Rust

Coffee - An opinionated 2D game engine for Rust

pandemic_simulation - Pandemic simulation in Rust