xqemu
Wiki_MiSTer
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xqemu | Wiki_MiSTer | |
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4 | 15 | |
611 | 85 | |
0.0% | - | |
0.0 | 10.0 | |
about 1 year ago | over 1 year ago | |
C | ||
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xqemu
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why can't console games be ran natively?
These projects are called compatibility layers, or "translation layers" sometimes. I think XQEmu (OG XBox on PC) works the same.
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QEMU Version 6.0.0 Released
Yes:
Are both original Xbox emulators built off of QEMU. I've only used Xemu, but performance was pretty good for the games I tried on it (it doesn't have a way to upscale rendering yet though).
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Morrowind Rebooted the Original Xbox Without You Ever Noticing
It's indeed a bit like a kexec.
On system initialization, kernel routines are copied into RAM by the bootloader[1]. Executables run in ring 0, and have a jump table to call kernel routines in their own address space (IIRC) [2].
As such, loading any executable counts as a soft reboot.
Also, there is a functioning open source emulator, Xqemu [3] (and its sibling/fork focused on speed and compatibility more than accuracy, xemu [4])
I recommend reading "17 mistakes Microsoft made in the Xbox security system", which is very informative [5].
[1]: https://xboxdevwiki.net/Boot_Process
[2]: https://xboxdevwiki.net/Kernel
[3]: https://xqemu.com/
[4]: https://xemu.app/
[5]: https://xboxdevwiki.net/17_Mistakes_Microsoft_Made_in_the_Xb...
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Experimental Nintendo Switch Emulator written in C#
There is one emulator currently that does do that, the "XQEMU" emulator for the original Xbox https://xqemu.com/
It's in its infant stages at the moment according to the "Emulation General" wiki and focuses heavily on "accuracy" over performance
Other emulators such as CXBX-Reloaded have made larger strides, currently emulating roughly 10% of the software library
It's also worth stating, while the Xbox seems like an "easy" target, being based on an ia-32 (Pentium III) PC with an Nvidia GeForce chip (somewhere between a Geforce 2 and 3 at the time) it is an absolutely monstrous beast with minimal documentation about its hardware and numerous "gotchas"
It also has a very small library of 'exclusive' content which detracts from gaining many developers
Wiki_MiSTer
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OpenFPGA. The future of video game preservation
I think it's a bit rich to describe this as the 'future of video game preservation'.
The MiSTer project https://github.com/MiSTer-devel/Wiki_MiSTer/wiki more rightfully deserves that title. It's got a huge range of systems (across consoles, arcade and micro computers) and it's all GPL licenced. The base board is a Terasic DE10 Nano which is proprietary but all other hardware required is open source.
The MiSTeX project aims to make MiSTer portable across different FPGA platforms https://github.com/MiSTeX-devel so a DE10 Nano won't be mandatory enabling a new ecosystem of open hardware and commercial for profit solutions.
I take no issue with people wanting to make money in this space. I take great issue with trying to gatekeep system preservation behind a mostly closed system you stamp an 'open' moniker on.
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New!
Go to the source https://github.com/MiSTer-devel/Wiki_MiSTer/wiki that should have all the information you need and also https://misterfpga.org/ and https://discord.gg/4xKVg4XVYn
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Minimig v1.97itx 6MB
Cute, but I don't see the point relative to miSTer.
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How Does an FPGA Work?
The MiSTer project[0] is a wonderful introduction to a practical use case for FPGAs. It uses verilog to describe how the DE10-Nano chip should be set up to resemble various classic computers, arcade machines, and video game consoles. With a single device you can have an Apple II+, Super Street Fighter II Turbo, and a SNES. Currently it supports up to the PlayStation for console cores, which is probably the upper bounds for the DE10-Nano.
The entire project feels perfectly in line with hacker mentality and is exciting to watch grow. There's nothing like playing Super Metroid with an original SNES controller on a CRT at the end of the day.
- straightforward question Regarding direct video
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An argument for a new standalone FPGA-based Amiga aimed at the retro community
I'd advice anyone interested to look at miSTer instead. That is open hardware proper and has a very mature ecosystem of cores, including Amiga.
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I really like the idea of the Amiga 500 Mini. Is it frustrating to side load programs on it? Do the companies frown on you putting roms on it (I can't imagine Mortal Kombat is fretting my Amiga rom)
Consider the miSTer as an open source hardware (in FPGA) alternative (minimig FPGA core).
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Loading games from USB drive connected to my ASUS router with SMB enabled
Have you followed the steps here https://github.com/MiSTer-devel/Wiki_MiSTer/wiki/Samba funily enoough google pointed me here.
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Advice on MiSTer arcade cabinet setup
Here https://github.com/MiSTer-devel/Wiki_MiSTer/wiki and https://misterfpga.org/ I assume you know about these links?
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Introduction to FPGAs
You can find a lot of old computers and game consoles implemented in FPGA here:
What are some alternatives?
xemu - Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
icesugar-nano - iCESugar-nano FPGA board (base on iCE40LP1K)
Ryujinx - Experimental Nintendo Switch Emulator written in C#
edalize - An abstraction library for interfacing EDA tools
box64 - Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices
oss-cad-suite-build - Multi-platform nightly builds of open source digital design and verification tools
game-compatibility - Cxbx-Reloaded game compatibilty list, using GitHub issues
tensil - Open source machine learning accelerators
UTM - Virtual machines for iOS and macOS
make_for_vivado - experimentation with gnu make for Xilinx Vivado compilation. dependencies can be complicated.
extract-xiso - Xbox ISO Creation/Extraction utility. Imported from SourceForge.
fpga-tamagotchi - Tamagotchi P1 for Analogue Pocket and MiSTer