xpadneo
dxvk
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xpadneo | dxvk | |
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111 | 765 | |
1,790 | 11,843 | |
- | - | |
7.6 | 9.4 | |
29 days ago | 4 days ago | |
C | C++ | |
GNU General Public License v3.0 only | zlib License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xpadneo
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Xbox Series S | X controllers aren't being detected on Fedora 38
In the other distros I've tried (ubuntu / pop os) I usually solve the problem by installing xpadneo using the official method that can be found here. But this doesn't seem to be working in this case. I've already tried using gnome bluetooth settings, blueman and bluetoothctl.
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XBox controller via bluetooth
That was more than a year ago though and it seems some people are working on linux drivers. xpadneo is probably a good starting point: https://github.com/atar-axis/xpadneo
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The 1622nd questions about connecting xbox controller to Linux. Updated firmware, using sysfsutils & xpadneo still failed.
If that doesn't work either, I would try making an issue on their github and asking there: https://github.com/atar-axis/xpadneo/issues
- Xbox Elite Series 2 controller not working on Ubuntu 22.04
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Linux Mint Xbox One controller default settings aren't very usable
2) install https://github.com/atar-axis/xpadneo
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Xbox Controller on EndevourOS.
This very same controller has worked on this very same physical computer in the past, but under Ubuntu using the xpadneo driver (https://github.com/atar-axis/xpadneo/). One day, for no reason as near as I can tell, it simply stopped working and showed the exact same symptoms as above (controller works for phone, not for PC, doesn't show up in bluetooth list. Other bluetooth devices work fine with the PC). This triggered my distro-hop to Endeavour just to discover the exact same issue.
- [Linux Gaming] Contrôleur Xbox Series X avec Linux
- Old laptop into media center
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SOMA through HeroicLauncher not detecting Xbox Series S Controller (xpadneo installed, controller working for every steam game)
You can try this custom mapping from xpadneo: https://github.com/atar-axis/xpadneo/blob/master/docs/SDL.md
- [Linux Gaming] Adaptateur de contrôleur sans fil Xbox sur Linux
dxvk
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Elbrus-8S
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
- "LibreOffice is better at reading old Word files than Word"
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
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It’s time for change!!
Kid named DXVK :
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Running GTA IV using dxvk
DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
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almost 120 fps smooth camera movement
Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
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Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
- Re-Installed game an hour ago, got hit with App will Terminate Now
- DXVK 2.3 released bringing several improvements and bug fixes for various games
- DXVK 2.3 Brings Presentation Improvements & More Game Fixes
What are some alternatives?
xone - Linux kernel driver for Xbox One and Xbox Series X|S accessories
dxvk-async
xpad - Linux Kernel Driver for the Xbox/ Xbox 360/ Xbox One Controllers
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
xow - Linux driver for the Xbox One wireless dongle
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
XOutput - DirectInput to XInput wrapper
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
Proton - Compatibility tool for Steam Play based on Wine and additional components
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
steam-for-linux - Issue tracking for the Steam for Linux beta client
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]