wrk
pixie
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wrk | pixie | |
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36 | 22 | |
36,694 | 725 | |
- | - | |
0.0 | 4.0 | |
4 months ago | 4 days ago | |
C | Nim | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wrk
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Ruby on Rails load testing habits
> My initial requirement was to send requests with unique parameters. To the best of my knowledge, no tool could do this.
wrk does this with lua. https://github.com/wg/wrk/blob/master/src/wrk.lua
Also even things like the venerable jmeter supported pulling parameters from a csv file.
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Running a Billion Workflows a month with Netflix Conductor
We used wrk2, a fantastic tool to generate stable load on the server. Wrk2 improves on wrk and adds the ability to generate sustained load at a specific rate (-R parameter).
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So how does WSGI concurrency work?
I am using a tool called wrk to make a bunch of requests to my website, and changing the concurrency of the requests drastically changes the result, with concurrency set to 1, I get 894 requests made in 10 seconds, and when I set concurrency to 10, I get 8549 requests. This linear scaling stops when increasing the concurrency more drastically (18805 requests for 100 and 19814 for 500 concurrency).
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TcpSocket read error (with wrk)
Im creating multithreaded async http server for learning purposes and i'm facing problem when benchmarking with wrk. I get socket read errors on every connection:
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Grasshopper – An Open Source Python Library for Load Testing
We use locust at work but I HIGHLY recommend wrk for a very robust yet simple load testing tool.
And of course, this talk by Gil Tene is fantastic if you're interested in load testing stats https://www.youtube.com/watch?v=lJ8ydIuPFeU
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What tools you use for http load testing?
Good morning what tool do you use to test your infra in terms of http load ? A tool that works, I tested : - https://github.com/tsenart/vegeta but it returns 0 errors or a http_net error from Golang - LOIC (Low Orbit Ion Canon) https://github.com/NewEraCracker/LOIC but the requests do not appear in my nginx logs and I feel no slowdown - Apache Jmeter https://jmeter.apache.org/ but I can't drop my infra and I have Java socket closed errors - K6 https://k6.io/ but I can't bring down my infra with - wrk https://github.com/wg/wrk no matter what parameter I put it doesn't make enough requests per second, I put the same parameters as on a tutorial and I don't get the same result...
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My Rust server on a $20 VPS handles 10k requests per second with no caching. Is it just me or is that crazy ?
You could try to just blast it with wrk or bombardier. Can easily get around 50k requests on consumer machine.
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[2023] Nginx proxy_pass to apache mod_php VS nginx proxy_pass to apache php-fpm vs nginx php-fpm
Sure, first I did the load testing on the same machine. The same machine ran web servers, php-fpm and ab / wrk programs.
- Dúvida sobre banco de dados
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Six Charged in Mass Takedown of DDoS-for-Hire Sites
There are http benchmarking tools like wrk [0]. You don't need a ddos service for that.
pixie
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Nim v2.0 Released
We have written pixie: https://github.com/treeform/pixie . Pixie is a 2D graphics library similar to Cairo and Skia written entirely in Nim. Which I think is a big accomplishment. It even has python bindings: https://pypi.org/project/pixie-python/
- How can I add graphics to my nim program?
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Simple Gamepad Support
I made it because I really like pixie/boxy/windy combo, but there is no gamepad support built-in.
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Why I enjoy using the Nim programming language at Reddit.
With Nim, you can continuously optimize and improve the hot spots in your code. For example, in the Pixie graphics library, path filling started with floating point code, switched to floating point SIMD, then to 16-bit integer SIMD. Finally, this SIMD was written for both x86 and ARM.
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Is Fidget usable for implementation of 3D rendering?
The author Fidget actually has a number of other great libraries that are part of the rendering stack. Notably, Pixie for text and shape rendering in 2D, Boxy for rendering textures to the GPU via opengl, and then Windy for an OS window context and user events, and a number of other libraries related to 3D rendering.
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Ask HN: What's the best source code you've read?
Perhaps not the "best" source code I've ever read, but libVF.io had some beautiful code for what's generally gnarly system-glue code. The iommu setup code is a good example and inspires me to think that system-glue code doesn't need to be gross or impenetrable: https://github.com/Arc-Compute/LibVF.IO/blob/master/src/libv...
Another one I've appreciated reading (and learned more about 2d graphics from) is Pixie, a 2d graphics library written in Nim. Here's the implementation of a fair subset of SVG paths: https://github.com/treeform/pixie/blob/master/src/pixie/path...
And one last one for basic algorithms: https://github.com/nim-lang/Nim/blob/version-1-6/lib/pure/al...
Of course Knuth's original code is still some of the best classic code. K&R's original C book is a classic.
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How are Images Compressed? An explanation of JPEG [video]
I recently helped work on a new open source JPEG decoder in Nim. (Over here on GitHub: https://github.com/treeform/pixie/blob/master/src/pixie/file...)
This video was extremely helpful to understand the "why" of all the things the spec was trying to explain. It made a huge difference in us being able to get things working.
We talk a bit about JPEG and actually writing our decoder in Nim here: https://www.youtube.com/watch?v=vYwD7OynFcg
Overall, our concluding opinion is that JPEG has some extremely cool and really smart ideas for how to compress images but the binary file format itself has some very painful things in it (progressive and restart markers as a couple examples).
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Nim: Curated Packages
I am working on OpenStreetMap renderer in Nim - see https://github.com/severak/lunarender3/ (but work somewhat stalled)
I needed some language which is:
- compiled to binaries
- and really fast
- has needed libraries (HTTP server, protocol buffers, sqlite and image generation)
- it's easy to set up
It was nice experience and Nim simply worked for my needs. People on Nim forum were nice and helped me when I ran into problems. It has nice and usable built-in library and I was really impressed by graphic library pixie - https://github.com/treeform/pixie
I would use Nim again when I when I will see this application is suited for it (e.g. some command line apps).
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Building a simple room-based chat application in Nim (using HTMX)
> but not so small that there are no useful libraries written...
Says the person responsible for a ton of really useful, well-done Nim libraries, such as this amazing Cairo/Skia-like library: https://github.com/treeform/pixie#readme
Thank you for all the things you've made for Nim!
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What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
A 2d graphics library like Nim’s pixie
What are some alternatives?
wrk2 - A constant throughput, correct latency recording variant of wrk
tiny-skia - A tiny Skia subset ported to Rust
siege - Siege is an http load tester and benchmarking utility
godot-nim - Nim bindings for Godot Engine
grpcurl - Like cURL, but for gRPC: Command-line tool for interacting with gRPC servers
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
prometheus - The Prometheus monitoring system and time series database.
nlvm - LLVM-based compiler for the Nim language
jester - A sinatra-like web framework for Nim.
canvas - Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.
web-frameworks - Which is the fastest web framework?
raqote - Rust 2D graphics library