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atom-tabletopsimulator-lua reviews and mentions
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Dev environment for scripting?
Atom still works, if you follow those install instructions here: https://github.com/Berserk-Games/atom-tabletopsimulator-lua/releases/tag/13.2.0 Basically, you need to install the plugin manually now as the package manager doesn't work anymore.
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Atom/Lua script newbie
However, there are instructions for how to manually install the package now, which you can find here: https://github.com/Berserk-Games/atom-tabletopsimulator-lua/releases/tag/13.2.0 I didn't test that yet as I already have the package, but it sounds a lot simpler than the method you find and doesn't require any Git knowledge are usage of apm.
I'm just getting into TTS & wanting to teach myself LUA script & am following the instructions to install the plethora of recommended programs found here & I've made it to:
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luabundle - Webpack/Rollup for Lua (Library and CLI)
It powers the require() functionality in the official Tabletop Simulator IDE https://github.com/Berserk-Games/atom-tabletopsimulator-lua.
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Building a Personal Website in 2021
Me: Okay. I'm just going to prototype a game. Don't want to get carried away. I won't even write a game engine. I'll use Tabletop Simulator.
Friend: Sounds good. How's it going?
Me: Well. I needed to be able to debug my code. https://github.com/tts-community/moonsharp-tts-debug
Friend: Oh, neat. So your game is done now?
Me: Not exactly. I had to had in matchmaking by reverse engineering Steam. https://github.com/SteamRE/SteamKit/pull/704
Friend: Ah. Alright. Can I play it now?
Me: Nah, I was finding it hard to maintain code. I wrote a Lua code bundler. https://github.com/Benjamin-Dobell/luabundle
Friend: Sweet.
Me: Yeah, but I decided to integrate it into the official tooling. https://github.com/Berserk-Games/atom-tabletopsimulator-lua/...
Friend: I'm sure the community will be thankful.
Me: I hope so. I now run a small community of TTS developers. https://github.com/tts-community/
Friend: Right. You must be done by now.
Me: Nah, I couldn't statically type check my code. So I wrote some types. https://github.com/Benjamin-Dobell/tts-types
Friend: Seems unnecessary for a prototype, but sure.
Me: I had to write my own IDE to use them though. https://github.com/Benjamin-Dobell/IntelliJ-Luanalysis
Friend: Right... So how'd the game going then?
Me: Oh, I'm not doing that anymore. I now consult for Berserk Games, developers of Tabletop Simulator
Friend: ...
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A note from our sponsor - InfluxDB
www.influxdata.com | 17 Apr 2024
Stats
Berserk-Games/atom-tabletopsimulator-lua is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of atom-tabletopsimulator-lua is CoffeeScript.
Popular Comparisons
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- atom-tabletopsimulator-lua VS moonsharp
- atom-tabletopsimulator-lua VS IntelliJ-Luanalysis
- atom-tabletopsimulator-lua VS tts-types
- atom-tabletopsimulator-lua VS luabundler
- atom-tabletopsimulator-lua VS DistorteD
- atom-tabletopsimulator-lua VS SteamKit
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