workerd
webusb
workerd | webusb | |
---|---|---|
41 | 11 | |
6,438 | 1,334 | |
2.2% | 0.9% | |
9.9 | 4.1 | |
4 days ago | 18 days ago | |
C++ | Bikeshed | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
workerd
- Wrapping My Mind Around Node.js Runtimes
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Edge Scripting: Build and run applications at the edge
WorkerD isn't anywhere near a "cutdown version of Chromium," it is an incredible platform with years of engineering put into it, from some of the people behind very similar and successful products (GAE, Protocol Buffers, to name some).
WorkerD is open source: https://github.com/cloudflare/workerd
I personally am not a fan of Deno because of how it split the Node JS ecosystem, so that is not a benefit in my eyes. Of course, Workers can run Rust.
Nothing you said here necessitates an API difference.
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Our container platform is in production. It has GPUs. Here's an early look
You can't really run the Worker code without modifications somewhere else afaik (unless you're using something like Hono with an adapter). And for most use cases, you're not going to be using Workers without KV, DO, etc.
I've hit a bunch of issues and limitations with Wrangler over the years.
Eg:
https://github.com/cloudflare/workers-sdk/issues/2964
https://github.com/cloudflare/workerd/issues/1897
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How To Self-Host Cloudflare
Workerd is a JavaScript & WebAssembly-based runtime that powers Cloudflare Workers and other related technologies. You can think of it like the Node.js runtime used to execute JavaScript files. Workerd has its differences from Node.js, however, you can self-host it on any machine.
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Cloudflare acquires PartyKit to allow developers to build real-time multi-user
Standards bodies only standardize things after they've been proven to work. You can't standardize a new idea before offering it to the market. It's hard enough to get just one vendor to experiment with an idea (it literally took me years to convince everyone inside Cloudflare that we should build Durable Objects). Getting N competing vendors to agree on it -- before anything has been proven in the market -- is simply not possible.
But the Durable Objects API is not complicated and there's nothing stopping competing platforms from building a compatible product if they want. Much of the implementation is open source, even. In fact, if you build an app on DO but decide you don't want to host it on Cloudflare, you can self-host it on workerd:
https://github.com/cloudflare/workerd
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Python Cloudflare Workers
In any case, I welcome this initiative with my open hands and look forward all the cool apps that people will now build with this!
[1] https://pyodide.org/
[2] https://github.com/cloudflare/workerd/blob/main/docs/pyodide...
[3] https://github.com/cloudflare/workerd/pull/1875
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LLRT: A low-latency JavaScript runtime from AWS
For ref:
- https://blog.cloudflare.com/workerd-open-source-workers-runt...
- https://github.com/cloudflare/workerd
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A list of JavaScript engines, runtimes, interpreters
workerd
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WinterJS
I think this is for people who want to run their own cloudflare workers (sort of) and since nobody wants to run full node for that, they want a small runtime that just executes js/wasm in an isolated way. But I wonder why they don't tell me how I can be sure that this is safe or how it's safe. Surely I can't just trust them and it explicitly mentions that it still has file IO so clearly there is still work I need to do customize the isolation further. But then they don't show any info on that core usecase. But then that's probably because they don't really want you to use this to run it on your own, they are selling you on running things on their edge platform called "Wasmer Edge". So that's probably why this is so light on information.. the motivation isn't to get you to use this yourself, just to use this their hosted edge platform. But then I wonder why I wouldn't just use https://github.com/cloudflare/workerd which is also open source. Surely that is fast enough? If not then it should show some benchmarks?
- Cloudflare workers is adopting Ada URL parser
webusb
- Show HN: I built an HTML5 RTL-SDR application
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Why are websites requesting access to motion sensors on my desktop?
> WebUSB is actually a W3C open standard.
This is misleading at best. Here’s what the actual spec says <https://wicg.github.io/webusb/>:
> This specification was published by the Web Platform Incubator Community Group. It is not a W3C Standard nor is it on the W3C Standards Track.
It’s an experimental spec by Google (observe the affiliation of the three editors: all Google); Mozilla has adopted a negative position on it <https://mozilla.github.io/standards-positions/#webusb>; WebKit has not remarked upon it.
- How to do dfu from mobile application over usb
- Mozilla and Quad9 both believe in a non-censored, free and open internet. If Sony Music wins a lawsuit against Quad9, this could end up with mass censorship across ALL DNS providers.
- You should probably disable WebUSB and WebBluetooth in Chrome
- Show HN: Postgres WASM
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The baseline for web development in 2022
This is such a lame argument. You want it to be true but have no evidence that it actually is true.
A lot of the Chrome team's "standards" have problems with accessibility, workability on mobile, security[0], privacy[1], or just battery life. Some are neat experiments that are or only will be used in the wild by advertisers to track and identify users.
Because the Safari/WebKit team doesn't have to chase users for revenue like Mozilla does they can afford to be more conservative with what Google "standards" they support. Being able to offer a tighter privacy posture or efficiency is part of the iOS/macOS sales pitch.
[0] https://github.com/WICG/webusb/issues/50
[1] https://www.theverge.com/2021/4/16/22387492/google-floc-ad-t...
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Porting USB applications to the web. Part 1: libusb
Limiting it to installed apps still has the problem of users blindly agreeing to something that is fundamentally super dangerous. I don’t believe installing PWAs currently exposes any new security surface, so this would be a significant change, and worse still a persistent hazard with probably no indication of what’s going on when it’s in use. I think there’s still potential in the general concept, but it’d take work and is certainly not ready yet in any browser.
Yes, certain classes are restricted from access via WebUSB for security, https://wicg.github.io/webusb/#protected-interface-classes. But as the note says, it’s about balance: that list is necessary for security, but not sufficient.
- Ledger Won't Connect to Anything in Any Browser
- WebUSB API
What are some alternatives?
lagon - Deploy Serverless Functions at the Edge. Current status: Alpha
actually-serverless - Dynamic HTTP Endpoints in your Browser
cloudflare-docs - Cloudflare’s documentation
libwdi - Windows Driver Installer library for USB devices
windmill - Open-source developer platform to power your entire infra and turn scripts into webhooks, workflows and UIs. Fastest workflow engine (13x vs Airflow). Open-source alternative to Retool and Temporal.
evilgophish - evilginx3 + gophish
fauna-schema-migrate - The Fauna Schema Migrate tool helps you set up Fauna resources as code and perform schema migrations.
file-system-access - Expose the file system on the user’s device, so Web apps can interoperate with the user’s native applications.
js-compute-runtime - JavaScript SDK and runtime for building Fastly Compute applications
byoda - Data breach resistant application: Bring Your Own Database
llrt - LLRT (Low Latency Runtime) is an experimental, lightweight JavaScript runtime designed to address the growing demand for fast and efficient Serverless applications.
postgres-wasm - A PostgresQL server in your browser