winit
gitoxide
Our great sponsors
winit | gitoxide | |
---|---|---|
48 | 84 | |
4,390 | 7,909 | |
6.7% | - | |
9.7 | 9.9 | |
4 days ago | 2 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
winit
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Linux version of Warp terminal is here
Hi! I’m Aloke, an engineer at Warp.
I’m really excited to share that Warp is now available on Linux! If you’re interested in trying it out, you can download Warp: https://warp.dev/
Building Warp on Linux was quite an undertaking. Warp uses a custom Rust-based UI framework that we built in house and renders natively on the GPU. To get Warp running on Linux, we built a version of our UI framework that supports winit [1] as a windowing backend. We also built a version of our renderer that uses wgpu [2]. Reducing complexity by using these well-supported, cross platform, frameworks let us bootstrap a version of Linux quicker than expected and should make it easier to build Warp for other platforms (like Windows).
Please let me know what you think! Happy to answer any questions, either about the product or about technical challenges.
[1] https://github.com/rust-windowing/winit
- Container2wasm: Convert Containers to WASM Blobs
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Can't get winit sample to compile
This link: https://github.com/rust-windowing/winit has this code:
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Hey Rustaceans! Got a question? Ask here (28/2023)!
Have you seen the official example?
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Hey Rustaceans! Got a question? Ask here (20/2023)!
That's a bit shortsighted given that there is an active discussion about reducing the interior mutability.
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File dialog with ImGui?
I really need a file dialog for my ImGui-based project in Rust. I tried using this crate but it's wayyyyyyy too old. I also saw this but considering the date it was last updated and the look of the repo, it's not gonna work either. Also I maintain my own library for such things, but it's currently blocked by this issue. What options do I have?
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Announcing async-winit, a new way to use winit as an async runtime
In this case, I used the "A"GPL because this crate could feasibly run on the web. winit has a web backend. At the moment I don't support it (there's a PR that needs to land first), but in the near future it's not implausible that this crate could be used in a web environment.
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XUL Layout has been removed from Firefox
There are a number of up-and-coming Rust-based frameworks in this niche:
- https://github.com/iced-rs/iced (probably the most usable today)
- https://github.com/vizia/vizia
- https://github.com/marc2332/freya
- https://github.com/linebender/xilem (currently very incomplete but exciting because it's from a team with a strong track record)
What is also exciting to me is that the Rust GUI ecosystem is in many cases building itself up with modular libraries. So while we have umpteen competing frameworks they are to a large degree all building and collaborating on the same foundations. For example, we have:
- https://github.com/rust-windowing/winit (cross-platform window creation)
- https://github.com/gfx-rs/wgpu (abstraction on top of vulkan/metal/dx12)
- https://github.com/linebender/vello (a canvas like imperative drawing API on top of wgpu)
- https://github.com/DioxusLabs/taffy (UI layout algorithms)
- https://github.com/pop-os/cosmic-text (text rendering and editing)
- https://github.com/AccessKit/accesskit (cross-platform accessibility APIs)
In many cases there a see https://blessed.rs/crates#section-graphics-subsection-gui for a more complete list of frameworks and foundational libraries)
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.68]
Name: Francesca! Location: Portland, OR (UTC-7) Looking for: Remote only, full-time or contract. Contact: [email protected] LinkedIn: https://www.linkedin.com/in/francesca-lovebloom/ GitHub: https://github.com/francesca64 Experience: 4+ years of professional Rust experience; former lead maintainer of winit and creator of cargo-mobile.
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Ubuntu alternatives?
Window manager: https://github.com/rust-windowing/winit
gitoxide
- [Gitoxide in October] The first security issue and usable `gix status`
- Gitoxide: An idiomatic, lean, fast and safe pure Rust implementation of Git
- [Gitoxide in July] worktree checkouts with streaming for `git-lfs` files, and `crates-index` uses `gix`
- [Gitoxide in June]: robust fetch negotiations and `gix corpus` with `tracing` integration
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What are you rewriting in rust?
But I'd suggest joining an existing project instead. This week in Rust has a call for participation section each week. There are also some exciting rewrites like arti, gitoxide, fish, and a steady stream of projects announced in this sub.
- [Gitoxide in May]: Greater pack resolution performance and the beginnings of negotiation algorithms
- [Gitoxide in April] A first step towards `gix status` and `.gitattributes` matching
- Idiomatic, lean, fast and safe pure Rust implementation of Git
- [Gitoxide in March]: `cargo` shallow clones PR and `gitoxide` in `cargo` nightly
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What’s an actual use case for Rust
There's a re-implementation of git called gitoxide
What are some alternatives?
rust-sdl2 - SDL2 bindings for Rust
EdenSCM - A Scalable, User-Friendly Source Control System. [Moved to: https://github.com/facebook/sapling]
wgpu - Cross-platform, safe, pure-rust graphics api.
ht - Friendly and fast tool for sending HTTP requests
learn-wgpu - Guide for using gfx-rs's wgpu library.
Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
freenet-core - Declare your digital independence
raw-window-handle - A common windowing interoperability library for Rust
delta - A syntax-highlighting pager for git, diff, and grep output
minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
CompactGUI - Transparently compress active games and programs using Windows 10/11 APIs [Moved to: https://github.com/IridiumIO/CompactGUI]