winit
RustPython
Our great sponsors
winit | RustPython | |
---|---|---|
48 | 96 | |
4,390 | 17,539 | |
6.7% | 2.0% | |
9.7 | 9.6 | |
4 days ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
winit
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Linux version of Warp terminal is here
Hi! I’m Aloke, an engineer at Warp.
I’m really excited to share that Warp is now available on Linux! If you’re interested in trying it out, you can download Warp: https://warp.dev/
Building Warp on Linux was quite an undertaking. Warp uses a custom Rust-based UI framework that we built in house and renders natively on the GPU. To get Warp running on Linux, we built a version of our UI framework that supports winit [1] as a windowing backend. We also built a version of our renderer that uses wgpu [2]. Reducing complexity by using these well-supported, cross platform, frameworks let us bootstrap a version of Linux quicker than expected and should make it easier to build Warp for other platforms (like Windows).
Please let me know what you think! Happy to answer any questions, either about the product or about technical challenges.
[1] https://github.com/rust-windowing/winit
- Container2wasm: Convert Containers to WASM Blobs
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Can't get winit sample to compile
This link: https://github.com/rust-windowing/winit has this code:
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Hey Rustaceans! Got a question? Ask here (28/2023)!
Have you seen the official example?
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Hey Rustaceans! Got a question? Ask here (20/2023)!
That's a bit shortsighted given that there is an active discussion about reducing the interior mutability.
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File dialog with ImGui?
I really need a file dialog for my ImGui-based project in Rust. I tried using this crate but it's wayyyyyyy too old. I also saw this but considering the date it was last updated and the look of the repo, it's not gonna work either. Also I maintain my own library for such things, but it's currently blocked by this issue. What options do I have?
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Announcing async-winit, a new way to use winit as an async runtime
In this case, I used the "A"GPL because this crate could feasibly run on the web. winit has a web backend. At the moment I don't support it (there's a PR that needs to land first), but in the near future it's not implausible that this crate could be used in a web environment.
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XUL Layout has been removed from Firefox
There are a number of up-and-coming Rust-based frameworks in this niche:
- https://github.com/iced-rs/iced (probably the most usable today)
- https://github.com/vizia/vizia
- https://github.com/marc2332/freya
- https://github.com/linebender/xilem (currently very incomplete but exciting because it's from a team with a strong track record)
What is also exciting to me is that the Rust GUI ecosystem is in many cases building itself up with modular libraries. So while we have umpteen competing frameworks they are to a large degree all building and collaborating on the same foundations. For example, we have:
- https://github.com/rust-windowing/winit (cross-platform window creation)
- https://github.com/gfx-rs/wgpu (abstraction on top of vulkan/metal/dx12)
- https://github.com/linebender/vello (a canvas like imperative drawing API on top of wgpu)
- https://github.com/DioxusLabs/taffy (UI layout algorithms)
- https://github.com/pop-os/cosmic-text (text rendering and editing)
- https://github.com/AccessKit/accesskit (cross-platform accessibility APIs)
In many cases there a see https://blessed.rs/crates#section-graphics-subsection-gui for a more complete list of frameworks and foundational libraries)
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.68]
Name: Francesca! Location: Portland, OR (UTC-7) Looking for: Remote only, full-time or contract. Contact: [email protected] LinkedIn: https://www.linkedin.com/in/francesca-lovebloom/ GitHub: https://github.com/francesca64 Experience: 4+ years of professional Rust experience; former lead maintainer of winit and creator of cargo-mobile.
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Ubuntu alternatives?
Window manager: https://github.com/rust-windowing/winit
RustPython
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Encapsulation in Rust and Python
Integrating Rust into Python, Edward Wright, 2021-04-12 Examples for making rustpython run actual python code Calling Rust from Python using PyO3 Writing Python inside your Rust code — Part 1, 2020-04-17 RustPython, RustPython Rust for Python developers: Using Rust to optimize your Python code PyO3 (Rust bindings for Python) Musing About Pythonic Design Patterns In Rust, Teddy Rendahl, 2023-07-14
- FLaNK Stack Weekly 12 February 2024
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RustPython
No.
…and this one is no exception -> https://github.com/RustPython/RustPython/issues/1940
Packages that rely on c dependencies like numpy, etc. only work if you write a custom implementation by hand; the “normal” package flat out doesn’t (and cannot) work.
- Show HN: RustPython for BeOS with W2c2
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Rust is replacing C as the Python back end
The title would be accurate if this project (https://rustpython.github.io/) was becoming the official version of Python.
- RustPython: An open source Python 3 interpreter written in Rust
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Rewrite Sympy in rust
If you absolutely need something comparable to Sympy, then one option might be to figure out how to best call Sympy from Rust. e.g. - RustPython, although it seems like Sympy isn't supported yet - Pyodide, and figuring out how to run it outside of a web browser. Probably also not very easy. - PyPy, and having a pretty simple Python binary for every platform - ...
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Our Plan for Python 3.13
I'm actually rooting for RustPython to reach a level of maturity that we'd just be able to ship apis and stuff with it.... https://github.com/RustPython/RustPython
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Python 11
Good question and it also actual for: python 3.12, RustPython and xonsh binary.
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This Week In Python
RustPython – A Python Interpreter written in Rust
What are some alternatives?
rust-sdl2 - SDL2 bindings for Rust
CPython - The Python programming language
wgpu - Cross-platform, safe, pure-rust graphics api.
pyodide - Pyodide is a Python distribution for the browser and Node.js based on WebAssembly
learn-wgpu - Guide for using gfx-rs's wgpu library.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
rust-numpy - PyO3-based Rust bindings of the NumPy C-API
raw-window-handle - A common windowing interoperability library for Rust
PyO3 - Rust bindings for the Python interpreter
minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
Rhai - Rhai - An embedded scripting language for Rust.