wine-tkg-git
community-patches
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wine-tkg-git | community-patches | |
---|---|---|
140 | 6 | |
804 | 97 | |
2.7% | - | |
9.0 | 5.8 | |
3 days ago | about 1 month ago | |
Shell | ||
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wine-tkg-git
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Linux 6.10 to Merge Driver for Emulating Windows NT Synchronization Primitives
NTSync still seems to outperform any userspace fsync implementation https://github.com/Frogging-Family/wine-tkg-git/issues/936#i...
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Cyberpunk 2077 works with mouse input in latest winewayland
See: https://github.com/Frogging-Family/wine-tkg-git/issues/936
- Profile a proton game with valgrind (e.g. Zero Dawn)
- Preemptive Assistance w/ AMD GPU
- Help Request: Low Framerate in Cyberpunk 2077 on RX 7900 XT
- Elite Dangerous not working under Proton GE 8.3
- How to install the latest DXVK version ?
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The newest wine-tkg version has significant improvements for GPL shader compiling
The exact version that I'm using: https://github.com/Frogging-Family/wine-tkg-git/actions/runs/4806748824
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Quick tutorial on how to compile yourself a non mingw version of wine (gcc)
Clone the wine tkg git repo: git clone https://github.com/Frogging-Family/wine-tkg-git
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Has anyone had any luck using native bcrypt.dll
Can't use native bcrypt.dll however Valve's proton uses a patched version. Wine-tkg uses Valve's version, might want to give it a try.
community-patches
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I am trying...
If you're using the latest pre-built Wine provided by the Grapejuice team, this workaround should already be in use (for the technical people, it's these two patches: 0002-proton_LFH.mypatch and 0002-proton_QPC.mypatch).
- I am (pleasantly) surprised
- Using FSR To Boost Any Game's Framerate on Linux
- Wine is now capable of running the latest version of the Roblox Player
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Fsync patch set
And for the futex2: https://github.com/Frogging-Family/community-patches/blob/05ba47148e82ad3d99af7997fec0a05f6da0f364/linux510-tkg/futex2_interface.mypatch
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Proton Experimental receives minor update enabling futex2 patches in fsync.
https://github.com/Frogging-Family/community-patches/blob/05ba47148e82ad3d99af7997fec0a05f6da0f364/linux510-tkg/futex2_interface.mypatch Here's the patch from TkG's github if you want to patch your own kernel.
What are some alternatives?
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
linux-tkg - linux-tkg custom kernels
wine-staging - Staging repository for Wine; mirror of https://gitlab.winehq.org/wine/wine-staging - Bugtracker and Patches: https://bugs.winehq.org/
kernel-patches - Custom Linux kernel patches
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.
Proton - Compatibility tool for Steam Play based on Wine and additional components
wine
wine-tkg - Wine source generated by the wine-tkg build system. See wine-tkg-config.txt for config.
lutris - Lutris desktop client
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
void-packages - The Void source packages collection