windy VS boxy

Compare windy vs boxy and see what are their differences.

windy

Windowing library for Nim using OS native APIs. (by treeform)

boxy

2D GPU rendering with a tiling atlas. (by treeform)
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windy boxy
5 4
104 100
- -
4.7 5.5
5 months ago 6 days ago
Nim Nim
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

windy

Posts with mentions or reviews of windy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-11.

boxy

Posts with mentions or reviews of boxy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-01.
  • Nim v2.0 Released
    49 projects | news.ycombinator.com | 1 Aug 2023
    Not by itself! But together with other library boxy you can: https://github.com/treeform/boxy

    You should use pixie to load textures, create text, rasterize vector graphic etc... and send them to boxy to be drawn every frame.

    Yes Pixie is CPU only, and just like you can't use Cairo or Skea for real time games you can't use Pixie, but boxy you totally can.

  • How can I add graphics to my nim program?
    10 projects | /r/nim | 4 Jun 2023
  • Simple Gamepad Support
    7 projects | /r/nim | 10 May 2023
    I made it because I really like pixie/boxy/windy combo, but there is no gamepad support built-in.
  • Is Fidget usable for implementation of 3D rendering?
    9 projects | /r/nim | 12 Nov 2022
    The author Fidget actually has a number of other great libraries that are part of the rendering stack. Notably, Pixie for text and shape rendering in 2D, Boxy for rendering textures to the GPU via opengl, and then Windy for an OS window context and user events, and a number of other libraries related to 3D rendering.

What are some alternatives?

When comparing windy and boxy you can also consider the following projects:

FreeCAD - This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler. Issues are managed on our own bug tracker at https://www.freecadweb.org/tracker

cpython - Alternative StdLib for Nim for Python targets, hijacks Python StdLib for Nim

imgui - ImGui bindings for Nim via cimgui

nim-gamepad - Cross-platform gamepad library for nim

owlkettle - A declarative user interface framework based on GTK 4

NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

pixie - Full-featured 2d graphics library for Nim.

pixels - Toy support library for primitive graphics programming.

vulkan - Vulkan C bindings for Nim

nimgl - NimGL is a Nim library that offers bindings for popular libraries used in computer graphics