yolov3 VS gocv

Compare yolov3 vs gocv and see what are their differences.

yolov3

Go implementation of the yolo v3 object detection system (by wimspaargaren)
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yolov3 gocv
2 11
77 6,208
- 3.1%
4.7 6.6
25 days ago 1 day ago
Go Go
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

yolov3

Posts with mentions or reviews of yolov3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-26.

gocv

Posts with mentions or reviews of gocv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-08.

What are some alternatives?

When comparing yolov3 and gocv you can also consider the following projects:

yolov5 - YOLOv5 🚀 in PyTorch > ONNX > CoreML > TFLite

resize - Pure golang image resizing

go-opencv - Go bindings for OpenCV / 2.x API in gocv / 1.x API in opencv

pigo - Fast face detection, pupil/eyes localization and facial landmark points detection library in pure Go.

imaging - Imaging is a simple image processing package for Go

smartcrop - smartcrop finds good image crops for arbitrary crop sizes

imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing

bimg - Go package for fast high-level image processing powered by libvips C library

govips - A lightning fast image processing and resizing library for Go

goimagehash - Go Perceptual image hashing package

Primitive Pictures - Reproducing images with geometric primitives.

svgo - Go Language Library for SVG generation