wgpu VS naga

Compare wgpu vs naga and see what are their differences.

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wgpu naga
194 28
10,846 1,491
3.4% 0.5%
9.9 9.2
about 15 hours ago 5 months ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

naga

Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

What are some alternatives?

When comparing wgpu and naga you can also consider the following projects:

vulkano - Safe and rich Rust wrapper around the Vulkan API

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

wgsl.vim - WGSL syntax highlight for vim

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

bevy - A refreshingly simple data-driven game engine built in Rust

gpuweb - Where the GPU for the Web work happens!

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.