wgpu-rs VS femtovg

Compare wgpu-rs vs femtovg and see what are their differences.

wgpu-rs

Rust bindings to wgpu native library (by gfx-rs)

femtovg

Antialiased 2D vector drawing library written in Rust (by femtovg)
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wgpu-rs femtovg
16 32
1,699 741
- 1.9%
9.0 7.7
almost 3 years ago 7 days ago
Rust Rust
Mozilla Public License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgpu-rs

Posts with mentions or reviews of wgpu-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-30.

femtovg

Posts with mentions or reviews of femtovg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-06.

What are some alternatives?

When comparing wgpu-rs and femtovg you can also consider the following projects:

ash - Vulkan bindings for Rust

glium - Safe OpenGL wrapper for the Rust language.

gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Typesense - Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch āš” šŸ” āœØ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences

awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community

gdnative - Rust bindings for Godot 3

bevy_webgl2 - WebGL2 renderer plugin for Bevy game engine

Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]

rust-gpu - šŸ‰ Making Rust a first-class language and ecosystem for GPU shaders šŸš§

NanoGUI - Minimalistic GUI library for OpenGL

gpuweb - Where the GPU for the Web work happens!

nuklear - A single-header ANSI C immediate mode cross-platform GUI library