wgpu-native VS VulkanSceneGraph

Compare wgpu-native vs VulkanSceneGraph and see what are their differences.

wgpu-native

Native WebGPU implementation based on wgpu-core (by gfx-rs)
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wgpu-native VulkanSceneGraph
13 7
696 1,144
7.3% -
8.3 9.8
11 days ago 6 days ago
Rust C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgpu-native

Posts with mentions or reviews of wgpu-native. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

VulkanSceneGraph

Posts with mentions or reviews of VulkanSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-07.

What are some alternatives?

When comparing wgpu-native and VulkanSceneGraph you can also consider the following projects:

go-webgpu - Go bindings for WebGPU, a safe & cross-platform GPU abstraction

webgpu-headers

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ultimatepp - U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).

vulkan-guide - Introductory guide to vulkan.

learn-wgpu - Guide for using gfx-rs's wgpu library.

wgpu - Cross-platform, safe, pure-rust graphics api.

Lumos - Cross-Platform C++ 2D/3D game engine