wgpu-hello-world VS wgpu

Compare wgpu-hello-world vs wgpu and see what are their differences.

Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
wgpu-hello-world wgpu
2 195
18 10,846
- 4.1%
0.0 9.9
10 months ago 7 days ago
Rust Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgpu-hello-world

Posts with mentions or reviews of wgpu-hello-world. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-18.
  • Render Pipelines in wgpu and Rust
    5 projects | dev.to | 18 Nov 2022
    TLDR?: Here’s the final code.
  • Primitive Geometry in wgpu and Rust
    6 projects | dev.to | 14 Oct 2022
    ⚠️ This tutorial assumes you’ve followed and completed the “Learn wgpu” tutorial. You could also use my repo here as a starting point - but it will require Rust and Trunk setup in your local dev environment. You can also checkout the final code here for reference.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing wgpu-hello-world and wgpu you can also consider the following projects:

baryon - Fast prototyping 3D engine

vulkano - Safe and rich Rust wrapper around the Vulkan API

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

bevy - A refreshingly simple data-driven game engine built in Rust

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

glium - Safe OpenGL wrapper for the Rust language.

gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

cef - Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications.