werewolf VS dominion

Compare werewolf vs dominion and see what are their differences.


A game engine for running werewolf in a chat client (by hjwylde)


A Dominion simulator in Haskell (by egonSchiele)
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werewolf dominion
0 1
26 107
- -
0.0 0.0
about 2 months ago about 5 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of werewolf. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning werewolf yet.
Tracking mentions began in Dec 2020.


Posts with mentions or reviews of dominion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-17.

What are some alternatives?

When comparing werewolf and dominion you can also consider the following projects:

Hipmunk - Haskell binding for Chipmunk, 2D physics engine.

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.

poker-maison - 🂺 A Multiplayer Poker App Crafted with Haskell and React

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell


falling-turnip - falling sand game with regular parallel arrays.

ActionKid - A video game framework for haskell

Monadius - 2-D arcade scroller

HGE2D - 2D game engine written in Haskell

Nomyx - The Nomyx game

macbeth-lib - A beautiful FICS client