wenyan
StarWarsArrays.jl
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wenyan | StarWarsArrays.jl | |
---|---|---|
41 | 10 | |
19,395 | 122 | |
0.4% | - | |
0.0 | 0.0 | |
6 months ago | almost 2 years ago | |
TypeScript | Julia | |
MIT License | GNU General Public License v3.0 or later |
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wenyan
- Programming Language for Ancient Chinese
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Birb: Programming with Bird Emojis
You will appreciate this image: https://raw.githubusercontent.com/wenyan-lang/wenyan/master/... [1]
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The English Programming Language
related for those who are interested in DSL design:
- an ancient Chinese programming language: https://wy-lang.org/
- I am also building an synth/audio graph inspired language: https://glicol.org/
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Bros what language is this?
& classical chinese!
- Você programa em inglês ou pt?
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Cantonese Font with Pronunciation
It's written in wenyang-lang, a programming language based on Classical Chinese: https://wy-lang.org/
Previously featured on HN here: https://news.ycombinator.com/item?id=22213406
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Can programming languages be created using Spanish or Chinese? (As opposed to english)
Yes. That one already exists. wenyan‑lang for instance is an esoteric language based on classical Chinese.
- Rule
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Just realised how weird it is that programming languages use english as a basis for keywords
Wenyan-lang uses classical Chinese. It's beautiful, take a look at the repo.
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Tô querendo programar qual e a melhor linguagem para começar?
Ótimo!! Pode aprender essa agora
StarWarsArrays.jl
- Star Wars Arrays
- It starts at 0 right?
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PyCharm is the worst IDE I have used. /s
I raise you https://github.com/giordano/StarWarsArrays.jl
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How do some of my coworkers still use ML
Why not Star Wars Indices (4,5,6,1,2,3,7,8,9...)? https://github.com/giordano/StarWarsArrays.jl
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Dealing with strings in Julia, patterns and anti-patterns
> The documentation disagrees about string indices not starting with 1 As priorly said, I'm speaking about strings, not `String` in particular. So, to write code which work for all AbstractString (which have basic string functions), you must not assume that the first indexing is 1, you can have degenerate cases such as : https://github.com/giordano/StarWarsArrays.jl (this is for vectors, but creating a similar type, for AbstractString isn't impossible) or just strings with an offset indexing.
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The counter-intuitive rise of Python in scientific computing
There are other choices like https://github.com/simonster/TwoBasedIndexing.jl and https://github.com/giordano/StarWarsArrays.jl if you do not like 1-based indexing.
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PyTorch: Where we are headed and why it looks a lot like Julia (but not exactly)
This is a total non issue as indexing is an operation that is subject to multiple dispatch. For a humorous example see https://github.com/giordano/StarWarsArrays.jl
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Arrays start from bony[1]
The cool thing with Julia is that array indices aren't inherent properties, and may be changed locally by using appropriate wrappers. This means that the same underlying array may start at 0 in one part of the code, at 1 in another, and perhaps use the star-wars indexing in yet another section if that's necessary.
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Why does Julia adopt 1-based index?
Adding https://github.com/giordano/StarWarsArrays.jl to the list for some extra spice
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some may hate it, some may love it
You should also check out https://github.com/giordano/StarWarsArrays.jl and https://github.com/giordano/RandomBasedArrays.jl
What are some alternatives?
OSTRAJava - Bo neni cas pyco
OffsetArrays.jl - Fortran-like arrays with arbitrary, zero or negative starting indices.
guralang - A
TailRec.jl - A tail recursion optimization macro for julia.
cashscript - ⚖️ Easily write and interact with Bitcoin Cash smart contracts
TwoBasedIndexing.jl - Two-based indexing
Cython - The most widely used Python to C compiler
pakhi-bhasha - Dynamically typed bangla programming language written in rust
BinaryBuilder.jl - Binary Dependency Builder for Julia
rouille - Rust programming, in French.
RandomBasedArrays.jl - Hassle-free arrays: the first index is always random