Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
How we make WebRTC be easier?
news.ycombinator.com | 2021-10-11
For the past couple of years I have been working on open source software + a free book to make WebRTC easier. I am trying to find the other gaps in the space. Would love to hear what people find difficult about it still!
Even if you don't have a solution would be great just to get a feel for where people are at in the space.news.ycombinator.com | 2021-10-11
Pion WebRTC v3.1.0 Released
reddit.com/r/WebRTC | 2021-09-23reddit.com/r/golang | 2021-09-23
Share video feed (camera, screen, file, etc.) from ffmpeg to web(rtc)
news.ycombinator.com | 2021-09-22
Ask HN: What are some tools / libraries you built yourself?
I started (but many many others contributed) to the Go implementation of WebRTC Pion WebRTC https://github.com/pion/webrtc
Along the way I worked on a Go implemenation of DTLS that gets used on its own a bit https://github.com/pion/dtls
In another life I wrote Therac https://github.com/sean-der/therac. A PHP debugger that was viewable from a browser. I was a remote at the time (2015) and it was a great tool to use with others.
I also wrote fail2web https://github.com/sean-der/fail2web a web frontend to fail2ban
WebRTC over Asp.Net Core - Any examples?
reddit.com/r/csharp | 2021-05-07
I'm currently building a new product with .NET 5 that creates a WebRTC data channel with clients and also sends them video over WebRTC. In preparation, I evaluated the current WebRTC landscape. The gist is that almost all WebRTC implementations are in other languages (usually C++), so native interop is nearly unavoidable if you want to use C#. I ultimately decided to create a small native library (.so file) using the excellent Pion WebRTC library for Go and then created a C# wrapper for it using C#'s native interop APIs (e.g. DllImport, Marshal.GetFunctionPointerForDelegate()). So far this has been working well and I have both data communication and video streams working, but I should add the caveat that I haven't shipped the service to production yet (I'm still a couple months of development away from that).reddit.com/r/csharp | 2021-05-07
I meant to mention: I thought about creating an open-source library for the Pion wrapper, but it's currently quite specific to my application in order to reduce the number of calls needed from C# to Go and vice versa. Perhaps I'll write a blog post in the future, though. In the meantime, the approach I took was to start with one of Pion's examples and then turn it into a static library by using cgo to export functions with C linkage and building it as a shared library like this:
How can I broadcast my webrtc (many to many) call using rtmp
reddit.com/r/WebRTC | 2021-04-19
Your best bet would be GStreamer or ffmpeg. I made a simple example using Pion WebRTC here
Play Diablo on Browser Collaboratively
news.ycombinator.com | 2021-04-15
Ask HN: Solo-preneurs, how do you DevOps to save time?
news.ycombinator.com | 2021-10-12
I made my own HTTP app. server and JSON database on top of that.
The server accepts .jars with code (and files) so I can hotdeploy while developing on live on the entire cluster in real time. My turnaround is about 1 second.
The JSON database allows for schema-less simplicity, and it has all the features you need like indexes and security (and then some, like global realtime distributed while still being performant) in 2000 lines of code.
I have zero pain developing the most scalable (and energy efficient) backend in the world, yet very few seem to care or use it: https://github.com/tinspin/rupy
It has been proven on a real project with 5 years uptime and 350.000 users: https://store.steampowered.com/app/486310/Meadow/
Gemini: The Misaligned Incentives
news.ycombinator.com | 2021-09-28
To build a simple but performant HTTP/1.1 web server is not that hard: https://github.com/tinspin/rupy
As long as you only implement the good features!
Making a living with Raspberry Pi know-how
reddit.com/r/raspberry_pi | 2021-09-08
The platform can be seen here: http://host.rupy.se
Persism: A zero ceremony ORM for Java - new release 1.2.0
reddit.com/r/GameDevelopment | 2021-08-22
I have the follow up on github: https://github.com/tinspin/rupy
Ask HN: Has anyone _fully_ embraced an event-driven architecture?
news.ycombinator.com | 2021-08-02
Yes, I made my own open-source event driven platform: http://github.com/tinspin (rupy is the foundation and fuse is an example implementation tested with 350.000 users and 5 years uptime)
The learnings where 2-fold:
1) You need async-to-async capable clients so that you use (potentially) 4 threads on each browser server database roundtrip.
Since most databases don't have async capable clients I wrote my own database too: http://root.rupy.se
2) You should use a VM + GC language so that you can use atomic shared memory between cores. This part is very hard to prove in theory, but in practice I'm baffled by how well Java performs, you can find three quotes that I managed find here: https://github.com/tinspin/rupy/wiki
Finally getting threads to cooporate on things is hard and you cannot debug it with any tools, instead you have to use "trial and error" until is sort of works all the time.
Purdue CS590: Cloud-Native Database Systems (Spring 2021)
news.ycombinator.com | 2021-07-05
> it's compact enough that you should be able to learn everything in about an hour.
Yup, I learned everything I need to know about this project in 5 minutes:
I hope you're successful in your Minecraft replacement, as I've enjoyed playing with some of the hobby projects it inspirednews.ycombinator.com | 2021-07-05
Nope, the source code is linked and it's compact enough that you should be able to learn everything in about an hour.
But here is the only documentation I have written so far:
Ask HN: What are some tools / libraries you built yourself?
I also made my own cloud service both with my own hardware and on top of GCP:
http://host.rupy.se (raspberry 2 cluster)
An HTTP server in a single .c file
news.ycombinator.com | 2021-04-02
In 7000 lines I add multi-threading, non-blocking IO, dynamic responses, chunking and hot-deployment:
What are some alternatives?
livekit-server - Scalable, production-grade WebRTC video conferencing. SDKs for web & mobile.
mediasoup - Cutting Edge WebRTC Video Conferencing
janus-gateway - Janus WebRTC Server
M3U8 - Parser and generator of M3U8-playlists for Apple HLS. Library for Go language. :cinema:
awesome-pion - A curated list of awesome things related to Pion
peerjs - Simple peer-to-peer with WebRTC
goav - Golang bindings for FFmpeg
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.
media-server-node - WebRTC Media Server for Node.js
ion - Real-Distributed RTC System by pure Go and Flutter
gst - Go bindings for GStreamer (retired: currently I don't use/develop this package)
torrent - Full-featured BitTorrent client package and utilities