webgpu-headers VS misc

Compare webgpu-headers vs misc and see what are their differences.

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webgpu-headers misc
2 2
181 18
2.8% -
5.0 0.6
2 months ago 12 months ago
C
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

webgpu-headers

Posts with mentions or reviews of webgpu-headers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-11.

misc

Posts with mentions or reviews of misc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-11.

What are some alternatives?

When comparing webgpu-headers and misc you can also consider the following projects:

wgpu-native - Native WebGPU implementation based on wgpu-core

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project

learn-wgpu - Guide for using gfx-rs's wgpu library.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

wgpu - Safe and portable GPU abstraction in Rust, implementing WebGPU API.