wasm-simd VS Bullet

Compare wasm-simd vs Bullet and see what are their differences.

wasm-simd

Documenting Wasm SIMD performance (by zeux)

Bullet

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. (by bulletphysics)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
wasm-simd Bullet
1 41
33 11,862
- 1.8%
10.0 3.4
almost 4 years ago 7 days ago
C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wasm-simd

Posts with mentions or reviews of wasm-simd. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-02.
  • Convenient CPU feature detection and dispatch in the Magnum Engine
    9 projects | /r/cpp | 2 Aug 2022
    This WASM SIMD instruction table is a bit outdated (doesn't show the bitmask instructions I mentioned in the article), but can still give you a pretty good picture about the differences. There are many instructions that map 1:1 to an actual x86 instruction but need several on ARM, and vice versa.

Bullet

Posts with mentions or reviews of Bullet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

What are some alternatives?

When comparing wasm-simd and Bullet you can also consider the following projects:

zstd - Zstandard - Fast real-time compression algorithm

PhysX - NVIDIA PhysX SDK

zlib-ng - zlib replacement with optimizations for "next generation" systems.

Box2D - Box2D is a 2D physics engine for games

NumPy - The fundamental package for scientific computing with Python.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

ODE

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.

Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

reactphysics3d - Open source C++ physics engine library in 3D