waifu2x-ncnn-vulkan
FidelityFX-FSR
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waifu2x-ncnn-vulkan | FidelityFX-FSR | |
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30 | 49 | |
2,874 | 1,998 | |
- | 1.5% | |
0.0 | 0.0 | |
about 1 year ago | almost 2 years ago | |
C | C | |
MIT License | MIT License |
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waifu2x-ncnn-vulkan
- Koji projekat na Githubu vas je odusevio u zadnje vreme?
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I want to compile Waifu2x and I keep getting these errors, I tried looking for vulkan library (haven't searched OpenCL library) and I found none.
Hi OP, try going in ubuntu then install there. Mine works fine after doing these steps: sudo apt update && upgrade sudo apt install apt-utils sudo apt install python-is-python3 git clone https://github.com/nihui/waifu2x-ncnn-vulkan.git cd waifu2x-ncnn-vulkan git submodule update --init --recursive mkdir build cd build apt install cmake apt install build-essential cmake ../src cmake --build . -j 4 ./waifu2x-ncnn-vulkan Note: i thought its stucked at 100% after cmake --build but just wait maybe 5mins and completed installing to build, all good, and... im no IT/Dev but it worked for me by following the installation guide. Now i can see these ``` Usage: waifu2x-ncnn-vulkan -i infile -o outfile [options]...
- Upscayl - Free and Open Source AI Image Upscaler for Linux, Mac and Windows
- best ud free cheat?
- Stable Diffusion on AMD RDNA™ 3 Architecture
- QualityScaler: Image/video deeplearning upscaler with any GPU
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How to convert a low resolution, pixelated image into a high resolution picture 💫
If you need to enhance the quality of an image that isn't single-coloured; use an AI such as Waifu2x Vulkan or Waifu2x Caffe
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AI generated photos of the Windows 95 logo with a GameCube and the statue of David, sorry they aren't high quality, I would of had to pay money I don't have to get them in better quality.
There are AI upscaling tools that can increase the resolution of images at a decent quality, such as waifu2x and RealSR. I used the latter and made you 4x upscales of your photos, uploaded here:
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Photo restoration options?
https://github.com/nihui/waifu2x-ncnn-vulkan/ immediately comes to mind which has a denoiser, but it's trained on cartoons / animé rather than photographs. Still, the idea is there?
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I gave some an A.I. some Vaporwave prompts
As /u/EuphoricPenguin22 said you can use AI upscale tools to upscale your image, but I went ahead and did that for you. 😃 I used RealSR to make a 4x copy of the original, then used waifu2x to make a 8x copy from the 4x copy. Both uploaded here:
FidelityFX-FSR
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Starfield’s missing Nvidia DLSS support has been added by a free mod
Also DLSS has pretty strict requirements in advertising, requiring nvidia logo & adverts on splash screens and give nvidia any rights to use your app in their own advertising. [0] It's certainly not "free". A completely night and day difference to FSR, which just uses MIT [1]
Lots of people online seem to believe both are "free", so the only reason why you wouldn't implement one is some back room deal. But in my experience, just getting everyone into the same room to sign off on things like that is hard.
[0] https://github.com/NVIDIA/DLSS/blob/main/LICENSE.txt
[1] https://github.com/GPUOpen-Effects/FidelityFX-FSR/blob/maste...
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Nixxes graphics programmer: "We have a relatively trivial wrapper around DLSS, FSR2, and XeSS. All three APIs are so similar nowadays, there's really no excuse."
"IT doesn't work that way. DLSS may be a click in some Unreal Games, but custom engines? Yeah, no. You need to modify the code to implement it, which is PROHIBITED by the license Nvidia has you accept when you accept their SDK terms: https://github.com/NVIDIA/DLSS/blob/main/LICENSE.txt DLSS is not FOSS (Free and Open Source) like FSR. For comparison, FSR's license that lets you do whatever the hell you need to get it functioning in the game or improve performance: https://github.com/GPUOpen-Effects/FidelityFX-FSR/blob/master/license.txt Blame Nvidia for devs not wanting to touch non-free code and enter a legal agreement where they may be litigated down the line...for implementing a technology that SELLS Nvidia GPUs. It's literally like me threatening to sue you for bringing customers to my business. Again, blame Nvidia. By the way, they are also the one that sold you the feature, so let them be the one to implement it. I keep hearing Nvidia is a "god tier software company" but can't implement DLSS on the driver side? Somehow I don't buy it, especially when they release game-ready drivers anyway. And before someone brings up the BS argument it needs game data, anyone can find those memory addresses to get to the engine or they can ask. Considering they are Nvidia, don't think any game dev will keep silent about it or how to interface with their game if there are driver issues. EDIT: Also just so you know, XeSS is also under a similarly stupid license as DLSS XeSS License: https://github.com/intel/xess/blob/main/licenses/LICENSE.pdf Keep in mind this nugget from Intel's license: "No reverse engineering, decompilation, or disassembly..." Only issue is that games need to be DECOMPILED when DEBUGGED! "
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Portal RTX (Remix) - underutilization on RDNA2 hardware
Same Unity release had also included FSR (which are open-source shaders: one, two)
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There is a CPU-bound problem with Tarkov since the wipe...
FSR source code is available on Github, so is much better documented FSR2.0.
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FidelityFX FSR is now available for mpv video player
AMD's code is open source. As long as the target platform supports compute/pixel shaders with scaling, why not? It's just somebody has to port it first.
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FSR cli but for linux?
FSR code
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NVIDIA Releases Open-Source Image Scaling SDK With Cross-Platform GPU Support
I see you try to school me without even checking FSR license. FSR is under MIT ... you can check here https://github.com/GPUOpen-Effects/FidelityFX-FSR
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Can I use AMD FSR for native games??
AMD FidelityFX Super Resolution intend to run before post process and the UI, which all 3 just up-scaling the final completed image.
- [TPU] The Medium: DLSS vs. FSR Comparison Review
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Proton-6.16-GE-1 released
FSR default sharpness changed from 5 to 2 per AMD recommendations (page 25): https://github.com/GPUOpen-Effects/FidelityFX-FSR/blob/master/docs/FidelityFX-FSR-Overview-Integration.pdf
What are some alternatives?
FidelityFX-CAS - Contrast Adaptive Sharpening (CAS)
video2x - A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley II, 2018.
waifu2x-caffe - waifu2xのCaffe版
FSRCNN-TensorFlow - An implementation of the Fast Super-Resolution Convolutional Neural Network in TensorFlow with a focus on artifact mitigation
Magpie - An all-purpose window upscaler for Windows 10/11.
srmd-ncnn-vulkan - SRMD super resolution implemented with ncnn library
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
ESRGAN - ECCV18 Workshops - Enhanced SRGAN. Champion PIRM Challenge on Perceptual Super-Resolution. The training codes are in BasicSR.
Waifu2x-Extension-GUI - Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
waifu2x-converter-cpp - Improved fork of Waifu2X C++ using OpenCL and OpenCV
realsr-ncnn-vulkan - RealSR super resolution implemented with ncnn library
dandere2x - Dandere2x - Fast Waifu2x Video Upscaling.