vulkan_renderer VS basis_universal

Compare vulkan_renderer vs basis_universal and see what are their differences.


A toy renderer written in C using Vulkan to perform real-time ray tracing research. (by MomentsInGraphics)


Basis Universal GPU Texture Codec (by BinomialLLC)
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vulkan_renderer basis_universal
1 10
272 2,188
- 1.8%
3.5 6.6
3 months ago 15 days ago
C C++
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of vulkan_renderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-30.


Posts with mentions or reviews of basis_universal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-28.

What are some alternatives?

When comparing vulkan_renderer and basis_universal you can also consider the following projects:

zig-gamedev - Building game development ecosystem for @ziglang!

crunch - Advanced DXTc texture compression and transcoding library

KTX-Software - KTX (Khronos Texture) Library and Tools

qoi2-bikeshed - "Quite OK Image" version 2 discussions

stb - stb single-file public domain libraries for C/C++

VK-GL-CTS - Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

acl - Animation Compression Library

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website

gpuweb - Where the GPU for the Web work happens!

bimg - Image library.