vuh VS BlenderUSDHydraAddon

Compare vuh vs BlenderUSDHydraAddon and see what are their differences.

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vuh BlenderUSDHydraAddon
3 4
340 350
- 1.4%
2.8 6.9
6 months ago 5 months ago
C++ Python
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vuh

Posts with mentions or reviews of vuh. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-12.

BlenderUSDHydraAddon

Posts with mentions or reviews of BlenderUSDHydraAddon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-15.

What are some alternatives?

When comparing vuh and BlenderUSDHydraAddon you can also consider the following projects:

ocl - OpenCL for Rust

openmoonray - MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

GLSL - GLSL Shading Language Issue Tracker

arras4_node

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

rd-blender-docker - A collection of Docker containers for running Blender headless or distributed ✨

cuda-api-wrappers - Thin C++-flavored header-only wrappers for core CUDA APIs: Runtime, Driver, NVRTC, NVTX.

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

arras4_core

uVkCompute - A micro Vulkan compute pipeline and a collection of benchmarking compute shaders

arras_render